Archive | June, 2018

Magic: The Gathering to Celebrate 25 Years at Gen Con

Posted on June 28, 2018 by

Magic: The Gathering will commemorate its 25th Birthday on August 2-5 in Indianapolis at Gen Con, North America’s largest and longest-running tabletop convention. Making an international splash at Gen Con in 1993, Magic: The Gathering has become a worldwide phenomenon with more than 100 booster releases, printings in eleven languages, and more than 20,000 unique cards. At Gen Con 2018, Magic will give back to the gaming community with a host of planned events, tournaments, and surprises.

“We are thrilled to see Magic’s exciting plans for 2018,” said David Hoppe, Gen Con President. “25 years ago, Magic’s debut at Gen Con changed the course of gaming history, and we’re eager to see not only what they have planned for this year, but for the next 25 years of Magic: The Gathering.”

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Neverwinter: Ravenloft is Now Available on PC

Posted on June 26, 2018 by

ENTER THE MISTS OF BAROVIA IN NEVERWINTER: RAVENLOFT NOW AVAILABLE ON PC

Venture Beyond the Forgotten Realms to a Land Defined by Dangerous Nights, Deadly Creatures and the Rule of Count Strahd von Zarovich

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Ravenloft is now available on PC and arrives later on Xbox One and PlayStation®4. In the 14th module for the free-to-play MMORPG set in the Forgotten Realms (and beyond), adventurers are called to Barovia, where they face Strahd’s cursed land and all of its horrors. This departure from the Sword Coast brings gameplay features unique to Ravenloft such as a meaningful day-to-night cycle, Tarokka Card collections and readings, an Endgame Dungeon in Castle Ravenloft and much more.

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Arkham Horror: The Deep Gate is available now from Fantasy Flight

Posted on June 21, 2018 by

“I dream under the sea, and I see faces, bloated faces with bulging eyes. They remind me of people I knew as a boy, half-drowned, but not dead.” Silas shivered, but not from the chill gusts blowing through the open door. Pointed teeth grinned, webbed hands reaching for him, glowing eyes in the darkness… He couldn’t tell Martin those details, of course. Some things you couldn’t say aloud if you wanted to stay out of the madhouse.
–Chris A. Jackson, The Deep Gate

What secrets have been drowned in Devil Reef?

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Interview with Fetch Quest Designer Eddy Webb

Posted on June 11, 2018 by

Flamesrising.com is pleased to present an interview with Eddy Webb, the creator of the Pugmire RPG, Monarchies of Mau Early Access, and Fetch Quest a deck-building card game. Currently, Eddy is in the middle of a Fetch Quest Kickstarter campaign to fund new stretch goals. What can you tell us about the world of Pugmire? […]

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Chaosium’s new edition of RuneQuest is available now!

Posted on June 9, 2018 by

Get Started in RuneQuest with beautiful full-color PDF!

RuneQuest: Roleplaying in Glorantha is an all-new edition of one of the world’s most influential and acclaimed fantasy roleplaying games. First appearing almost 40 years ago, RuneQuest is as dynamic and vital as ever. This all-new, deluxe edition introduces RuneQuest and its setting of Glorantha to new players everywhere.

Try out a skill-based percentile system that balances experience-based progression with deadly combat!

The core rules of RuneQuest are essential for players and gamemasters, as they contain all the rules for character creation, starting homelands, background history, professions, skills, starting Runes and magic, and the cults and gods whose influence will define your character’s activities. Further, the rules for character advancement are contained here, for the times between adventures.

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