Archive | February, 2024

New Runefire Deckbuilding Game from Catalyst Game Labs and Paizo Publishing

Posted on February 28, 2024 by

Catalyst Game Labs—publisher of the massively popular BattleTech and Shadowrun games—is profoundly excited to announce Runefire, a cooperative deckbuilding game based on the popular Pathfinder roleplaying game. A crowdfunding campaign will launch later this year, with behind-the-scenes details shared through 2024. Runefire combines the vast lore of the Pathfinder universe with the fast play of […]

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The Curious Cats of Mau Are Now on BackerKit!

Posted on February 20, 2024 by

The Age of Man is long over. Cats – uplifted from our clever feline companions to use tools and language – now rule the world. In the Monarchies of Mau, cats study relics the Old Ones left behind to create new wonders, expand their understanding of the world, and combat the monsters and minions of […]

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Celebrate 50 Years of Dungeons & Dragons All Year Long!

Posted on February 12, 2024 by

Out of a small cobbler’s home in Lake Geneva, Wisconsin in 1974, generations of dreamers and adventure-seekers were inspired with the publication of the first version of Dungeons & Dragons. The tiny black text and line drawings printed on those first pamphlets have grown into beautifully illustrated tomes, meticulously crafted physical artifacts, and comprehensive digital tools all designed to enhance the core of D&D: Getting together to tell fantastic stories with friends and family.

Now the stewards of that legacy of imaginative play, Wizards of the Coast is poised to celebrate five decades of fantasy roleplaying in 2024 by engaging with fans at events around the world and offering games, entertainment, and products informed by the history of D&D to inspire generations to come.

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Make Something Beautiful Together

Posted on February 12, 2024 by

A creative outlet in any form seeks to make something that evokes emotion. Game design, much like any creative outlet, wants to evoke those same emotions. That said, the methods to achieve them are a bit different from other more “traditional” art. It vicariously rides the lines between inspiration and execution, as both are imperative to game design.

A game mechanic is much like a seed, planting an idea or story in the player’s mind so that it may grow into something more. This sprout takes shape within the player’s mind, often as a character, creature, or specific scene of action.

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Come to Gen Con. Stay for the Writer’s Symposium!

Posted on February 8, 2024 by

Mark your calendars! Gen Con 2024 will take place from Thursday, August 1st through Sunday, August 4th in Indianapolis, Indiana. The Writer’s Symposium, now in its 28th year, is a celebration of speculative fiction for new and experienced writers and will be on the 2nd floor of the Indianapolis Downtown Marriott. “The Gen Con Writers’ […]

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