Bill Bodden has been writing professionally for more nearly a decade. A contributor to Madison Magazine, Geek Monthly, Scrye, Knucklebones and Games Unplugged magazines, Bill's writing was included in the Hobby Games: The 100 Best and the forthcoming Family Games: The 100 Best essay collections. Bill has also had gaming-related work published by Green Ronin Publishing, Fantasy Flight Games, Mongoose Publishing, and Games Workshop/Black Library. Bill works as the wholesale sales rep for Green Ronin, and in his spare time paints miniatures, reads, plays games and cleans up after four cats. Bill lives in Wisconsin with his wife, Tracy.
Posted on February 12, 2009 by Billzilla
Since monsters of various types are pretty much White Wolf Publishing’s stock and trade, it makes sense that they would attempt to diversify their product line to include horror-themed board or card games. One of White Wolf’s offerings, Monster Mayhem, has each player taking on the role of a different classic monster, seeking out victims and devouring those parts of them each fiend finds most delectable.
Players begin by selecting one of the five monsters – Vampire, Werewolf, Mummy, Zombie or Poltergeist – and placing the token for that monster on its starting space. The board is a grid of hexagons, and the players flesh out the city by placing the notable location tiles, either randomly or according to one of several sample layouts provided. Each player then draws three victims from the Victim deck and places that card by their monster’s data card.
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Posted on February 6, 2009 by Billzilla
Empty Room Studios produces full-color tiles for use with miniatures in an adventure-game setting. The sets I’ve looked at most closely are the Blasted Canyon and the Caverns Tiles Base Set 1.
The Blasted Canyon set provides a wide variety of terrain features that can be printed and cut out to produce more than four square feet of unique terrain. Box canyons, cul-de-sacs, a large temple, a marketplace, transition pieces, dungeon entrances, and an oasis are all included, each with either a desert background or with canyon walls added around the edges. This is a handsome set, and much thought clearly went into its design.
Review by Bill Bodden
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Posted on February 3, 2009 by Billzilla
After a long hiatus, Little Nightmares is back. This month, I’ll be covering somewhat related products from two different companies; full-color stand-up cardboard figures from Precis Intermedia, and ready-made maps from Empty Room Studios.
Precis Intermedia produces stand-up cardboard figures, called Disposable Heroes, in a variety of themes. Since this is Flames Rising, they sent us a pack of monsters to look over: Disposable Heroes: Horror Statix 1. The figures themselves are available in two different formats within each set: two-sided and three-sided. The two-sided figures may require some kind of plastic stand to assist them, as the fold is at the top like a sandwich board sign. Printing the figures on lightweight cardstock before cutting them apart will probably remove the need for bases – at least until the figure has a few miles on it and the crease begins to wear. The front of the figure is a full color image and the back is a black silhouette of the same image for ease in determining rear/surprise attacks.
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Posted on December 31, 2008 by Billzilla
I was so excited to learn that an RPG treatment of the sanity-blasting horror of H. P. Lovecraft had been made available using the True 20 rules that I went online and bought a copy within days of the discovery. Shadows of Cthulhu, designed by Russell Brown and published by Reality Deviant Publications, is a great way to introduce D&D gamers to a taste of something different without forcing them to learn an entirely new game system. In that vein its important top note that Shadows is not a complete game in itself: a copy of the Green Ronin Publishing’s True 20 Revised Rules will be required in order to play Shadows of Cthulhu.
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Posted on December 10, 2008 by Billzilla
I’m frankly a sucker for many things — ghost stories and samurai films among them. On discovering the book In the Service of Samurai by Gloria Oliver, I was pleased to discover that two of my passions had been rolled into one package.
In the Service of Samuari tells the story of a young apprentice mapmaker, Chizuson Toshiro or “Toshi,” who is purchased from his master to act as navigator for a strange samurai with an even stranger ship and crew. Cursed and betrayed in life, the undead Samurai and his ghostly men must wander the sea until they have completed their mission. In the end, only Toshi’s wits and determination can help them see it through. The tension of the story grows as Toshi learns to accept his situation.
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Posted on November 24, 2008 by Billzilla
Howard Phillips Lovecraft is one of the few authors of the horror genre who has been dissected rather thoroughly (Edgar Allen Poe being another). Kenneth Hite, who’s made much of his living as both a critic and a Lovecraft enthusiast, has a few things to say on the subject, and they make for very interesting reading. Tour de Lovecraft — the Tales is an engaging breakdown of all 51 of Lovecraft’s mature prose fiction, from 1917’s The Tomb to Lovecraft’s last work, the Haunter of the Dark from late 1935.
This is not a book of literary criticism, as I first assumed, but rather criticism of literary criticism. Hite takes pains to offer quotes and examples of criticism from a number of noted Lovecraft scholars, and offers his own opinions that don’t always mesh with those notions. In effect, the book breaks Lovecraft’s work down into what might be considered Hite’s Top-10 list of Lovecraft’s work. Hite spends time analyzing Lovecraft’s most effective tales.
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Posted on November 20, 2008 by Billzilla
Our next contestant is Iron Wind Metals. Rising from the ashes of the fallen Ral Partha Miniatures, Iron Wind first began cranking out miniatures in 1999. Since then they’ve attempted to resurrect many of the figures for which they became famous in the 1980s and 90s, but have so far found little success getting their re-tooled fantasy lines into stores. Ordering online might be your only option to acquire these beauties, but check your favourite local game store first; they may be willing to special order Iron Wind Metals miniatures for you.
The miniatures we’ll be looking at come from several different product lines. As usual, I will list the miniatures by name, stock code, and by MSRP (Manufacturer’s Suggested Retail Price). I try to include the sculptor’s name whenever possible; credit where credit is due, after all.
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Posted on November 19, 2008 by Billzilla
Hardboiled Cthulhu is billed as an anthology of “Two-Fisted Tales of Tentacled Terror”, and mostly it delivers. However, the quality is quite uneven, though in some cases pretty creative. For example, “Eldritch Fellas” by Tim Curran, a “Goodfellas” pastiche with the Great Old Ones as mobsters, while initially amusing, was far too long. It wasn’t really clever enough to justify its genre-bending inclusion here.
Likewise “Day of Iniquity” by Steven Shrewsbury is neither particularly hard-boiled nor terrifying.
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Posted on October 26, 2008 by Billzilla
Freelance writer and reviewer Bill Bodden has taken a classic Halloween entity and given a new twisted presence in our Halloween Horror series. Artist Jeff Preston helped bring this creature to life with some of his darkest art.
Scarecrows are a staple image of Halloween, but when was the last time you found a scarecrow even slightly scary?
Scarecrows
Created by Bill Bodden
Scarecrows are merely discarded clothing stuffed with straw and stuck on a pole to simulate a human presence in farm fields to keep larger pests, like deer and crows, away from food crops. Ancient ritual demands that the scarecrows be ceremonially burned just after the harvest — around the time of Samhain, or Halloween – and added to celebratory bonfires as an offering to traditions we no longer remember. If the scarecrows aren’t burned, wandering spirits might decide to move into one, animating it and causing all sorts of mischief. Some spirits just like to play pranks, while others have a less well-developed sense of humor….
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Posted on October 24, 2008 by Billzilla
Greetings! In the coming months I’ll be giving Flames Rising readers a look at some of the miniatures out there for horror-conscious consumers. For now I’ll be covering one company at a time, giving an overview of what they have to offer that falls within the category.
Our first contestant, by virtue of being the quickest to respond, is Reaper Miniatures. Reaper has been a mainstay in the gaming community since the early 1990s, really taking off with the closing of Ral Partha Miniatures only a few years later.
The miniatures we’ll be looking at come from several different product lines: Warlord, which supports Reaper’s fantasy miniatures rules; Chronoscope, giving Reaper greater license to explore historical and alternate historical periods; Reaper’s newest experiment – pre-painted plastic miniatures, and the Dark Heaven line, representing the jewel in Reaper’s crown.
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Posted on October 8, 2008 by Billzilla
Lovecraft Aficionados are well aware of the pulp author’s use of large and obscure words; it was practically his trademark, and has befuddled eager young readers ever since he first began publishing his work in the 1920s. How appropriate then that there should be a word game using many of his creations as a backdrop — Unspeakable Words is a card-driven word game that challenges players to spell without going mad, and believe me, it isn’t easy!
Created by the talented game design team of James Ernest and Mike Selinker and produced by Playroom Entertainment (www.playrooment.com), Unspeakable Words begins with each of the players receiving a hand of seven cards.
Review by Bill Bodden
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