Author | Flames

Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.

Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.


Demon: the Descent Prestige Edition Kickstarter

Posted on November 15, 2013 by

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. And you were one of those angels…

But not anymore.

In Demon: The Descent, you play one of the fallen agents of the God-Machine, a former angel who defected to the human race. Now you are Unchained, and search for a place that you can be free, all the while avoiding the notice of the still-loyal agents. You cannot go back to the shining, sterile Heaven.

All you can do is reign in Hell.

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Slaine: Lord Of Misrule at DriveThruComics!

Posted on November 7, 2013 by

SENT ON A QUEST BY THE EARTH GODDESS TO DESTROY THE BLOOD GOD, Slaine has now been reborn in the time of the Normans as Robin Goodfellow, King of the Greenwood. But first he has to seek out his beloved Niamh (herself reborn as a Christian nun called Marian), so together they can learn the secret name of the beast which will allow Slaine to destroy it as the Lord of Misrule!

This epic saga of Slaine by writer Pat Mills (Nemesis the Warlock, Flesh) includes artwork digitally updated exclusively for this volume by Clint Langley (A.B.C. Warriors, Ghost Rider) as well as the stunning fully painted art of Greg Staples (Judge Dredd) and Jim Murray (World of Warcraft, Batman/Judge Dredd: Die Laughing).

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Pandemonio from Neoplastic Press available now!

Posted on October 31, 2013 by

THE LAST WAR HAS BEGUN

Demons feed on innocent souls while angels obliterate cities. Humans are caught in the middle: possessed, devoured, judged, damned.

The world needs a hero. Unfortunately, there aren’t any, so what the fuck, you might as well give it a try.

You’re a Disciple, a supernatural warrior on the front lines. Wielding bizarre magics like Sexpletive, Death Panel, Photobomb, and Gunfetti, you must hunt down these merciless predators and rescue innocent civilians without losing your grip on the tattered vestiges of your humanity. How far will you go to destroy your enemy? Will you resort to cannibalism? Are you certain? Listen, don’t knock it until you’ve tried it.

Pandemonio is available now at the Flames Rising RPGNow Shop!

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Judge Dredd: Cry Of The Werewolf

Posted on October 28, 2013 by

MEGA-CITY ONE – A VAST, NIGHTMARISH FUTURE METROPOLIS BUILT ON TOP OF THE POLLUTED CITIES THAT ONCE POPULATED THE EASTERN SEABOARD OF THE UNITED STATE. The forgotten Undercity is now a lawless refuge for unwanted outcasts from the ‘Big Meg’ – mutants, monsters and escaped criminals all struggle to survive on the streets of old Manhattan.

A chemical spill in the Undercity has spawned a race of super-strong lycanthropes, all desperate to get above ground and feast on the flesh of Mega-City One’s citizens. Things could get hairy, but thankfully Judge Dredd is on the case!

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Chapter One of Into The Reach by Alana Abbott

Posted on October 26, 2013 by

In the land of Eranon, the Reach is a desolate place where people journey to forget who they are. Now, a menace rises from this wasteland, and he is hunting for someone. To keep the madman and his chaos behind the Reach, four adventurers with haunted pasts must rise to the challenge. But how can failed heroes bring hope to others when they doubt themselves?

Originally published in 2006 as a tie-in novel to the Chronicles of Ramlar role playing game, Into the Reach is now re-released in a newly edited e-book edition.

Flames Rising is pleased to present the first chapter of this new edition by Alana Abbott.

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The Book of Fire for Legend of the Five Rings

Posted on October 24, 2013 by

Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The searing influence of the flames can push mortals to pen the most beautiful of poems or perform the most impassioned dances, to sing the most mournful of all song, or the paint the most resonating images one’s eye has ever beheld. Likewise, fire can push a man to anger, to wrath and ruin, to destruction and death. No war has ever been fought that was not driven by the burning inside one man’s soul.

The Book of Fire is the third in a series of elemental sourcebooks for the Legend of the Five Rings Role-playing Game, books that explore the themes of the five elemental Rings. The Book of Fire explores the many aspects of samurai culture that center upon the tempestuous Fire Ring and its aspects. From the silent intensity of the poet to the blazing chaos of the field of battle, every aspect of the fearsome essence of Fire will be examined. In this book you will find:An extensive examination on the Emerald Empire’s emphasis on the art of kenjutsu, the way of the sword, and its many aspects, including how thousands of samurai across the land are trained in its intricacies each and every year.

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Vault of the Dracolich (D&D 5th Edition) PDF now available!

Posted on October 22, 2013 by

Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom. The sage Imani is seeking dozens of adventurers to launch an all-out assault on the undead dragon’s lair. The dracolich is a powerful foe – too great for even several parties to conquer – so it’s going to take all of the heroes’ courage, cunning, and speed to survive the dracolich’s deadly vault.

Vault of the Dracolich is a Dungeons & Dragons Roleplaying Game adventure designed for the June 2013 D&D Game Day. The challenge draws inspiration from the interactive format used at some gaming conventions.

Vault of the Dracolich is available in PDF format at the Flames Rising RPGNow Shop!

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The Wizard of OZ: A Steampunk Adventure at DriveThruFiction

Posted on October 20, 2013 by

There is no yellow brick road here. No emerald city. No lollipop guild. This is the Australis Penal Colony, a continent sized prison referred to the world over as the Outcast Zone. Built to contain the world’s most dangerous criminals, OZ ended up the dumping ground for everything polite society deemed undesirable.

From inside this place a garbled message proves Dorothy’s father is still alive, trapped in a prison with only one way in and no way out. Into this place 17-year-old Dorothy must go if she wants to find her father and keep the promise she made to her dying mother.

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War Stories: Modern Military Science Fiction Kickstarter

Posted on October 16, 2013 by

An anthology of Military SF, exploring how warfare might affect the soldiers and civilians of tomorrow.

War has been speculated about in science fiction literature from the earliest days of the genre. From George Tomkyns Chesney’s The Battle of Dorking and H.G. Well’s War of the Worlds & War In the Air to Robert Heinlein’s Starship Troopers to Karin Traviss’s Wess’har Wars series and Dan Abnett’s Embedded, science fiction literature has long had something to say about war. Now, it’s time to tell some new stories. War Stories is an anthology that looks to the modern state and the future of war through the words of some of the best short fiction authors writing today.

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Scarred Lands Finds New Home with Onyx Path Publishing and Nocturnal Media

Posted on October 15, 2013 by

Nocturnal Media and Onyx Path Publishing are proud to announce that they have jointly purchased the rights to the Scarred Lands fantasy setting.

Rich Thomas, CEO and Creative Director at Onyx Path Publishing: “Scarred Lands was one of my favorite settings to world-build during my days at White Wolf, along with Scion and Trinity, and I’m just thrilled that Onyx Path, teamed up with my good friend Stewart Wieck’s company Nocturnal Media, has a chance to revisit and revitalize this epic fantasy world that’s been warped and twisted by the wars of gods and titans.”

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DriveThruFiction’s Read and Feed America Drive

Posted on October 9, 2013 by

DriveThruFiction.com to Offer Charity eBook Bundle for its Read and Feed America Drive

DriveThruFiction.com has partnered with over 30 publishers to offer a $20 charity bundle of eBooks. Proceeds of the Read and Feed America charity bundle, which has a retail value of over $150, will be donated to the nationally-recognized Feeding America organization.

“I’m happy that we are able to partner with some great publishers like Margaret Weis Productions, Apex Book Company, and Renegade Arts, just to name a few.” Matt M McElroy, DriveThruFiction’s Director of Marketing said. “Not only will readers get a great deal on some excellent fiction, they’ll be contributing to a very worthy cause while they scoop up this great deal.”

Since June 2011, DriveThruFiction.com has offered customers the chance to make a $5 direct donation to Feeding America. This new $20 DriveThruFiction Charity Bundle offers participating publishers an opportunity to provide customers with an excellent selection of eBooks and raise money for this well-respected charity.

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Guildhalls of the Deathless for Mummy: the Curse available now!

Posted on October 1, 2013 by

When you come to this guildhall, you come to learn the value of value.

We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.

We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness that is our birthright, burden, and ultimate borne.

To this guildhall, one comes not to learn the oldest rites of burial, nor the latest sacred scrawl, but to learn and then embody the great lesson of greatness—to live inside the reality that binds all things, great or small, of value:

Greatness is worth.

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13th Age RPG from Pelgrane Press!

Posted on September 13, 2013 by

Discover the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo! This bookmarked PDF gives you everything you need to play epic adventures in a world where mighty Icons war and scheme in a tense balance of power. Here, a small band of adventurers could be heroes that save the ancient Dragon Empire—or set in motion the catastrophe that ends the Age.

Designed for experienced GMs and any type of player, 13th Age offers a fresh take on a familiar tabletop experience. Pelgrane Press gave Rob and Jonathan total freedom to create the game they most wanted to play. They brought the best parts of the great d20-rolling fantasy tradition together with innovative new rules, resulting in a game that EN World readers named “2013’s Most Anticipated RPG”.

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Band of Zombies from Eden Studios available now!

Posted on September 4, 2013 by

“We few, we rotting few, we band of zombies;
For he today that eats his flesh with me
Shall be a zombie; be he e’er so vile…”

…a grayish blur launched from the shadows. Alexei went down quickly, his throat torn out in one swipe of a black claw. He clawed at the gaping wound in his throat, gurgled, and lay still.

Yuri fired a shot, point-blank range, into the thing’s head. It hit the ground and twitched, then lay still. A low growl came from the shadows and three more of the monsters lumbered forth. Movement to Yuri’s left drew his gaze; the creature he’d shot was sitting up, black blood pouring down between its eyes. The four creatures closed in just as the booming roar of a renewed German shelling attack sounded in the distance.

Yuri began to scream.

Band of Zombies is the new World War II sourcebook for All Flesh Must Be Eaten, and it is positively packed with new surprises.

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Last Man Standing by Monica Valentinelli available now!

Posted on August 28, 2013 by

Hey, you got Zombies in my Frankenstein!

In the midst of an undead apocalypse, one scientist tries to sustain the human race by cloning himself (again.) Unfortunately, things don’t work out exactly as planned. But then, do they ever?

In Last Man Standing, writer Monica Valentinelli and artist Josie Pi Grant do a modern twist on the first, great literary zombie. The digital download includes a BONUS page from “Monsters and the Monsters Who Make Them,” a mini-series written by James McGee and illustrated by Alex Cormack.

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Glitter & Mayhem and more from Apex available now!

Posted on August 22, 2013 by

Welcome to Glitter & Mayhem, the most glamorous party in the multiverse.

Step behind the velvet rope of these fabulous Science Fiction, Fantasy, and Horror tales of roller rinks, nightclubs, glam aliens, party monsters, drugs, sex, glitter, and debauchery.

Dance through nightclubs, roller derby with cryptids and aliens, be seduced by otherworldly creatures, and ingest cocktails that will alter your existence forever.

Your hosts are the Hugo Award-winning editors John Klima (Electric Velocipede) and Lynne M. Thomas (Apex Magazine), and the Hugo-nominated editor Michael Damian Thomas (Apex Magazine).

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Pinnacle, Visionary, and Tor team-up to make Deadlands novels!

Posted on August 22, 2013 by

Pinnacle Entertainment Group and Visionary Comics have reached agreement with Tor Books for the publication of all-new, original prose novels set in the world of the popular roleplaying game Deadlands. The deal calls for three novels, with an initial lineup of authors that includes New York Times bestselling, award-winning Jonathan Maberry and Jeff Mariotte.

The novel line is an exciting step in the expansion of the Deadlands world. Visionary Comics has already successfully launched the property as digital comics available at DriveThruComics.com, and C. Edward Sellner, chief creative officer for Visionary, said, “We’re very excited to be bringing Deadlands to such a publishing powerhouse. It’s our first move into non-comics media, and the people at Tor have been fantastic to work with. I have no doubt the fans will enjoy the results.”

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World War Cthulhu: The Darkest Hour

Posted on August 14, 2013 by

World War Cthulhu: The Darkest Hour is a World War Two setting book for Call of Cthulhu from the multi-award-winning team of Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty & Ken Spencer (writers) and Jon Hodgson, Paul Bourne, Scott Neil, Scott Purdy & Steffon Worthington (artists).

You’ll need a copy of the Call of Cthulhu rules to make full use of this setting.

World War Cthulhu is a series of settings for the Call of Cthulhu RPG, initially covering World War Two, followed by World War One, The Cold War and World War Three.

World War Cthulhu: The Darkest Hour is available now in PDF format at the Flames Rising RPGNow Shop!

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Weird Wars Rome RPG, Maps, Soundtrack, and More Unlocked in Kickstarter

Posted on August 13, 2013 by

Pinnacle Entertainment Group’s Kickstarter, Weird Wars Rome for Savage Worlds, quickly surpassed funding. Digital rewards thus far include an original soundtrack, short adventures, and interior overlays for the poster maps. Most recently, all backers unlocked an 8 page supplement by Jack Emmert (of Cryptic Studios) on the role of class and race, the gods, and myths and legends of ancient Rome.

Weird Wars Rome is the latest in a series of tabletop roleplaying game books for the Weird Wars line by Pinnacle Entertainment Group. Weird Wars imagines military campaigns in history twisted by the supernatural for adventures both horrific and violent. In Weird Wars Rome, players are legionaries for the vast Roman Empire encountering the terror of war and far darker things.

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Mouse Guard Sale at DriveThruComics!

Posted on August 11, 2013 by

In Mouse Guard, mice struggle to live safely and prosper among all of the world’s harsh conditions and predators. Thus the Mouse Guard was formed. They are not simply soldiers that fight off intruders; rather, they are guides for commonmice looking to journey without confrontation from one hidden mouse village to another. The Guard patrol borders, find safeways and paths through dangerous territories and treacherous terrain, watch weather patterns, and keep the mouse territories free of predatory infestation. They do so with fearless dedication so that they might not just exist, but truly live.

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11 Tales of Ghostly Horror

    Reviews Wanted!

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    The Devil’s Night WoD SAS

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