Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on August 22, 2013 by Flames
Pinnacle Entertainment Group and Visionary Comics have reached agreement with Tor Books for the publication of all-new, original prose novels set in the world of the popular roleplaying game Deadlands. The deal calls for three novels, with an initial lineup of authors that includes New York Times bestselling, award-winning Jonathan Maberry and Jeff Mariotte.
The novel line is an exciting step in the expansion of the Deadlands world. Visionary Comics has already successfully launched the property as digital comics available at DriveThruComics.com, and C. Edward Sellner, chief creative officer for Visionary, said, “We’re very excited to be bringing Deadlands to such a publishing powerhouse. It’s our first move into non-comics media, and the people at Tor have been fantastic to work with. I have no doubt the fans will enjoy the results.”
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Posted on August 14, 2013 by Flames
World War Cthulhu: The Darkest Hour is a World War Two setting book for Call of Cthulhu from the multi-award-winning team of Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty & Ken Spencer (writers) and Jon Hodgson, Paul Bourne, Scott Neil, Scott Purdy & Steffon Worthington (artists).
You’ll need a copy of the Call of Cthulhu rules to make full use of this setting.
World War Cthulhu is a series of settings for the Call of Cthulhu RPG, initially covering World War Two, followed by World War One, The Cold War and World War Three.
World War Cthulhu: The Darkest Hour is available now in PDF format at the Flames Rising RPGNow Shop!
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Posted on August 13, 2013 by Flames
Pinnacle Entertainment Group’s Kickstarter, Weird Wars Rome for Savage Worlds, quickly surpassed funding. Digital rewards thus far include an original soundtrack, short adventures, and interior overlays for the poster maps. Most recently, all backers unlocked an 8 page supplement by Jack Emmert (of Cryptic Studios) on the role of class and race, the gods, and myths and legends of ancient Rome.
Weird Wars Rome is the latest in a series of tabletop roleplaying game books for the Weird Wars line by Pinnacle Entertainment Group. Weird Wars imagines military campaigns in history twisted by the supernatural for adventures both horrific and violent. In Weird Wars Rome, players are legionaries for the vast Roman Empire encountering the terror of war and far darker things.
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Posted on August 11, 2013 by Flames
In Mouse Guard, mice struggle to live safely and prosper among all of the world’s harsh conditions and predators. Thus the Mouse Guard was formed. They are not simply soldiers that fight off intruders; rather, they are guides for commonmice looking to journey without confrontation from one hidden mouse village to another. The Guard patrol borders, find safeways and paths through dangerous territories and treacherous terrain, watch weather patterns, and keep the mouse territories free of predatory infestation. They do so with fearless dedication so that they might not just exist, but truly live.
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Posted on August 6, 2013 by Flames
The most popular setting in the Dungeons & Dragons universe, The Forgotten Realms, is about to be completely reshaped by an epic event announced today by Wizards of the Coast. The Sundering is an extensive story spanning multiple expressions of the contemporary fantasy entertainment franchise that offers fans the opportunity to impact the fate of the world along the way.
Key milestones in the year-long Sundering storyline will take place in iconic locations like Baldur’s Gate, Neverwinter and Icewind Dale, to name a few. The changes to the Forgotten Realms can be experienced through a series of novels, in-store play experiences, digital offerings, comics, accessories and tabletop RPG adventures. Through these expressions, Dungeons & Dragons (D&D) fans will be able to engage and impact the fate of the Forgotten Realms forever.
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Posted on July 29, 2013 by Flames
We are like you. We live in your cities, we laugh at your jokes, we share your good times and your bad ones. We meet you in clubs and back alleys, at glamorous parties and dive bars. We need you, to sate our endless hunger. We are your Kindred.
They are the smoke and the darkness, things that could have been you or us, creatures of hunger that humanity stole the night from. They are the Strix.
This anthology chronicles our struggle, and unveils the schemes and atrocities of Kindred and Strix alike.
The Strix Chronicle Anthology is available now in eBook formats at DriveThruFiction.com!
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Posted on July 28, 2013 by Flames
While communities across the United States mourn the state of education, the non-profit Seekers Unlimited is changing the very nature of education for the better with Live Action Role Playing games or LARPs. Seekers Unlimited has been testing its educational LARPs in classrooms in Los Angeles for over a year. Now Seekers wants to bring six of its “edu-LARPs” to the nation through a game changing Kickstarter campaign. People who believe that kids should love learning and succeed in school are helping Seekers to reach its goal of raising $8,000 by August 30, 2013.
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Posted on July 26, 2013 by Flames
Tears of a Machine is a tabletop story game (or RPG) of giant robots and teenage pilots inspired by the mecha anime shows that I love: Neon Genesis Evangelion, Fafner: Dead Aggressor, Gunparade March and others. Playing the character of a young pilot, you’ll be connected to the brain of a SAInt, a robot crusader with a dangerous will of its own, and sent to fight the alien raiders and their monstrous war machines.
A game of Tears of a Machine is about the characters first. The rules and situations of the game are tuned to create stories about the pilot’s hopes, dreams, and fears. A pilot’s ego can turn failure into success or mire a pilot in depression. What happens in the classroom or at the diner is just as important for a pilot as what happens on the battlefield.
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Posted on July 19, 2013 by Flames
Pulse-pounding action meets cosmic horror in this exciting collection from the rising stars of the New Cthulhuiana.
Steel your nerves, reach into your weapons locker, and tie tight your running shoes as humanity takes up arms against the monsters and gods of H. P. Lovecraft’s Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go, and flying polyps. Fight in the past, present and future, from the birth of the shotgun to the end of the world. Escape by car, carriage, and hot air balloon. Above all, remember to count your bullets…you may need the last one for yourself.
Shotgun v. Cthulhu is now available in multiple eBook formats at DriveThruFiction.com!
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Posted on July 17, 2013 by Flames
Welcome to the Land of Dreams
From a squalid New York drug den to the spectral ruins of Sarkomand . . .
From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .
From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .
All the wonders of dream await—and all the terrors of nightmare, too.
The Sense of the Sleight-of-Hand Man is a full-length Call of Cthulhu (Sixth Edition) campaign of adventure, cosmic mystery, and deepest fear set in the Dreamlands of H.P. Lovecraft. The player characters—the Dreamers—explore the breadth of the otherworldly Dreamlands seeking a way back to the lives that they left behind. But can they survive the countless dangers of a world of dream—and the strange emnity of Nyarlathotep, the messenger and soul of the Outer Gods, when they fall under his capricious gaze?
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Posted on June 29, 2013 by Flames
The werewolves are not the only changing creatures to stalk the world.
The Changing Breeds hunt places where wolves do not tread, from the storm-tossed skies and sun-lost seas, to the jungle depths and broad deserts. Spiders spin their webs, each silken strand reflecting how the world should be.Bloody-handed serpents kill swiftly and vanish into shadow and myth. Hyenas choose the slain and call down the rain as they fight a desperate war for their homeland.
The Changing Breeds will take their rightful place in the world, and woe betide anyone who stands in their way.
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Posted on June 20, 2013 by Flames
THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time that each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique ways.
Each left behind remnants.
The people of the new world—the Ninth World—sometimes call these remnants magic, and who are we to say they’re wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them…
Tales from the Ninth World is available now in multiple eBook formats at DriveThruFiction.com!
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Posted on May 31, 2013 by Flames
In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every non-Euclidean angle. Alternate versions and new explanations provide the same jolt of mythic bisociation that the gods and titans receive in the TRAIL OF CTHULHU corebook. Hite traces these foul things through their legendary history, and provides further clues for any Investigator to follow. Horrific scenario seeds burst and bloom, story spines protrude and deform, in a blasphemous garden any Keeper can harvest.
Hounds of Tindalos is the third installment of the Ken Writes About Stuff subscription, or it’s available as a stand-alone product.
Hideous Creatures: Hounds of Tindalos is available now at DriveThruRPG.com!
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Posted on May 25, 2013 by Flames
Twenty years ago, White Wolf unveiled Mind’s Eye Theatre. It ushered in an entirely new era of immersive and interactive entertainment, and added a vibrant new dimension to roleplaying games. Even though it has been years since a new MET book has been published, legions of dedicated Mind’s Eye Theatre fans around the world are still playing. They have been waiting patiently for an updated version of their favorite Live Action Roleplaying game – and with your help, now they’ll get it!
Modern Design, Classic Feel
Mind’s Eye Theatre: Vampire The Masquerade draws on more than two decades’ worth of material from the iconic World of Darkness game setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Modern design methods meet classic feel in our new expression of the game!
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Posted on May 24, 2013 by Flames
An enthusiastic young mage looks to follow in the footsteps of her private investigator father in this new graphic novel.
Light of Dawn is a 53 page graphic novel that’s equal parts fantasy, murder mystery and coming of age. Dawn Sullivan is an enthusiastic eighteen year old mage who has always dreamed of following in the footsteps of her father Elijah, an experienced mage who is also a renowned private investigator. Realizing that she’s never going to give that dream up anytime soon, he officially takes her under his wing as his new partner.
Light of Dawn is written by Quinton Miles, author of the free digital comic series TEMPLATE. It is illustrated by Oscar Celestini, artist of Zenescope’s GRIMM FAIRY TALES PRESENTS MADNESS OF WONDERLAND series and colorist of many other books including Vertigo’s UNKNOWN SOLDIER. Martín A. Pérez (aka MaGnUs) will be handling the letters.
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Posted on May 14, 2013 by Flames
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with a Rage against the evils that would destroy and corrupt both the natural and spirit worlds. Capable of transforming into a variety of forms and blessed with Gifts that enabled superhuman and supernatural powers, the Garou fought many foes, always knowing that in the end they would fall. But what stories would be told and what songs sang of their exploits!
This epic tragic story, combined with the unwavering dedication of an unparalleled fan base, is the reason this book is being published. Werewolf: The Apocalypse – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming the epic sagas of the Garou.
Werewolf: The Apocalypse 20th Anniversary Edition is now available in PDF and Print editions at DriveThruRPG.com!
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Posted on May 13, 2013 by Flames
Old School Rules, New Age Technology!
Return to the classic days of fantasy RPGs! DriveThruRPG has collected 12 of their top selling OSR gaming PDFs as part of a special spotlight promotion for the OSR movement in the RPG community! This special collection features titles like Wizards of the Coast’s D&D Basic Set Rulebook, the Swords & Wizardry Complete Rulebook from Frog God Games, Goodman Games’ Dungeon Crawl Classics RPG, and several more fan favorites.
You can check out the special collection of OSR titles today at DriveThruRPG.com!
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Posted on May 4, 2013 by Flames
DriveThruComics.com has over 400 FREE digital comics available now from dozens of publishers including Top Cow, Archaia Entertainment, Moonstone, and more!
Dozens of publishers, including a number of independent creators from all over the world have offered a selection of their digital comics available for instant download at DriveThruComics!
Check out all of the FREE digital comics available now at DriveThruComics.com!
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Posted on May 2, 2013 by Flames
Scarlet Huntress battles werewolves and fights for revenge in a new exciting comic with 3 stories and tons of new art by Sean Forney!
Scarlet Huntress has been a passion and a long journey for us. We have worked hard to develop the characters, back stories, and story arcs to keep readers interested. The original book, Scarlet Huntress #1, came out in 2006 but Scarlet first appeared in two other anthology books called Portal. After seeing great reviews and success with #1 we took our time developing the next phase of the story and published Scarlet Huntress #2 in 2011. Soon after came the ancillary books Scarlet’s Guide to Cryptids and a children’s book version Little Red Riding Hood: Origins of a Huntress. People have been asking for more stories and more books so we’ve come up with this kickstarter to help fund our and everyone else’s dreams of seeing more Scarlet Huntress hitting the shelves.
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Posted on April 30, 2013 by Flames
“Here’s the question:Do you really want to know? Because it’s not like it’s a secret. It’s just like your car it doesn’t run by magic but it might as well, for all you know when you look under the hood.”
– Wesley Cote, AKA The Key
What Has Risen May Fall
What is the God-Machine? That question doesn’t have a single, easy answer, but that doesn’t stop people from asking. The World of Darkness is layer upon layer of mystery, but what is the mechanism that keeps it all moving? Is there a design in play? And what happens to those who think to use the Machine for their own ends?
What Has Fallen May Rise Again
World of Darkness: The God Machine Chronicle is available now in PDF and Hardcover editions at DriveThruRPG.com!
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