Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on April 16, 2013 by Flames
A huge GUMSHOE source book for The Esoterrorists and Fear Itself
Players in horror campaigns are a little too accustomed to the nightmares their characters face; even the most eldritch of tentacular horrors is less intimidating when you know exactly what it is, because your PC has faced it before. New times demand new nightmares. This, therefore, is a book of horrors, not a manual of monsters. The horrors are nightmarishly intimate, often created from human vice, or let loose by human greed. They show us the ugliness that underlies reality. They are the crawling things under the rock of the everyday, sane world. Consequently, we’ve detailed our creatures in depth.
Each one has its own agenda, its own reason for existence and its own legend. We’ve made these creatures unusual, frightening and bizarre, yet sufficiently comprehensible that they players realize they are up against something intelligent, if inhuman.
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Posted on April 14, 2013 by Flames
Nearly two decades have passed since the fall of the United States. And the rise of the church to fill the void. Nearly twenty years since Ian Sumner lost his father. And the dead took to the streets to dine on the living. Now Ian and a lost band of survivors are trapped in the wilderness, miles from safety. Pursued by madmen and monsters, they unravel the secrets of the plague…and walk the line of heresy. Now Ian and this troop need to do more than just survive. More than ever, they must learn to live.
Dead Things has been called “an amalgam of Clerks and everything Crichton and Zombieland.”
Dead Things is available now in PDF format at DriveThruFiction.com!
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Posted on April 13, 2013 by Flames
Night’s Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases.
For a limited time Pelgrane Press is offering Night’s Black Agents and The Zalozhniy Quartet, a thriller story arc of missions for 20% OFF at DriveThruRPG.com!
Get them before they get you!
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Posted on April 9, 2013 by Flames
New York Times bestselling author of World War Z develops original comic book series with Avatar Press
The bestselling zombie writer in history unleashes an all-new epic story in the biggest comic event of the summer! Max Brooks is known worldwide as one of the founders of the zombie renaissance, with his novels being considered essential reading for horror enthusiasts. World War Z has been adapted by Brad Pitt into a summer blockbuster premiering on June 20th and his first book, The Zombie Survival Guide, is cited as launching the zombie survival sub-genre. Now Emmy Award winning author, Max Brooks, has developed a brand new sub-genre of Vampires vs Zombies and is unleashing Extinction Parade, an epic horror comic series through Avatar Press.
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Posted on April 3, 2013 by Flames
The Academy of Adventure Gaming Arts and Design is pleased to announce the 2013 Origins Awards Nominees.
The awards are presented by the Academy of Adventure Gaming Arts and Design to companies for outstanding games in the industry. For the 39th annual award cycle, the Awards had fifteen categories: Best Roleplaying Game, Best Roleplaying Supplement, Best Board Game, Best Traditional Card Game, Best Family, Party or Children’s Game, Best Gaming Accessory, Best Miniatures Rules, Best Miniature Figure, Best Historical Board Game, Best Historical Miniature Figure, Best Historical Miniature Game Supplement, Best Historical Miniature Rules, and Best Game-Related Publication, and Best Collectible Card Game.
The winner of each category will be voted on by attendees at the Origins Game Fair. The winners will be announced and presented at the Origins Awards Ceremony on Saturday June 15th of the event.
Additional information concerning the Origins Awards can be found at OriginsGameFair.com under the Origins Awards link.
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Posted on April 1, 2013 by Flames
While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family. Among the immortals, the uber-powerful feel there are some deities best left off Junior’s wedding invitation, ignored at holidays, or obscured deep in a poorly updated Wikipedia page.
In Extras: (Supplemental Yet Can Be Useful On Occasion Scions), a select number of these rare Gods, Goddesses, and their Scions have been thrown under the spotlight. From the oft-overlooked Queen of the Porcelain Throne to a brave-but-curious Scion who loves the outdoors, discover how the pantheons feel about these add-ons and their place in the War against the Titans.
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Posted on March 28, 2013 by Flames
Mark Rein•Hagen brought dragons out of the dungeon and into the coffeehouse 20 years ago with a relevant and achingly literary spin on the undead, then vanished. Now he’s back with a new game for a planet crawling back from economic disaster.
Award-winning game designer and TV producer Mark Rein•Hagen knows what scares us, so now that he’s back with I AM ZOMBIE, his first all-new role-playing system in nearly two decades, we might all want to check our neuroses at the door.
The good news is that the co-founder of White Wolf Publishing (now owned by Icelandic MMORPG game developer CCP) isn’t shy about making sure not to serve loyal fans or new gamers any stale nightmares about the walking dead.
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Posted on March 27, 2013 by Flames
Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle — that you are chained to it for all eternity. You sleep, you wake, your serve your Judge’s will in the lands of the living, and you return to the death-sleep once more. The ancient culture that empowered you is gone, lost to the sands of time… yet you endure.
In Mummy: The Curse, a Storytelling game set in the World of Darkness, you play one of these beings. Those who know they exist, from the cultists who serve them to the dark forces arrayed against them, call them the Deathless.
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Posted on March 26, 2013 by Flames
It’s too late! The living dead have already taken over the world. Your brains have been devoured. Nothing is left but spasms of ravenous need—an obscene hunger for even more zombie fiction. Forget the metaphors and the mildly scary. You want shock, you want grue, you want disturbing, gut-wrenching, skull-crunching zombie stories that take you over the edge and go splat. You want the bloody best of the ultimate undead. You have no choice. . . you. . . must. . . have. . . Extreme Zombies!
Extreme Zombies is edited by Paula Guran and published by Prime Books. To celebrate this release, FlamesRising.com is hosting a give-a-way for two signed copies in the U.S. from one of the authors, Monica Valentinelli!
Comment in this post! Say something witty about zombies for your chance to win a physical copy of this collection! This contest will end in a week, so hurry up and zombify us already!
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Posted on March 21, 2013 by Flames
Trust no one. The very nature of Aegis’ work means that the organization has to work in secret, away from public scrutiny and hidden from the keen surveillance of their enemies. The National Defense Directorate manipulates and schemes in secret bases around the country, plotting and moving pawns in a deadly chess game of deception. A conspiracy against another conspiracy.
The Conspiracies Sourcebook is a supplement for the Conspiracy X Second Edition roleplaying game.
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Posted on March 20, 2013 by Flames
A collaborative full color illustrated children’s book style adaptation of H. P. Lovecraft’s The Call of Cthulhu.
We are writing and illustrating a full color, illustrated children’s book of The Call of Cthulhu as part of a series of Littlest Lovecraft books. Our book will have front to back full color illustrations and is approximately 57 pages long!
We want to share Lovecraft’s works with a broader, younger audience that may have a hard time getting into the original text. It is our hope that our generation of Lovecraft enthusiasts will find our books useful in sharing their love with young Lovecraftians in the making!
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Posted on March 20, 2013 by Flames
The Flames of Shadam Khoreh is the concluding volume in The Lays of Anuskaya trilogy. It brings the story full circle from where it began in The Winds of Khalakovo. In that first novel, Nikandr Khalakovo, a prince of the Grand Duchy of Anuskaya, learns of Nasim, an autistic savant with wondrous powers. Through Nasim, Nikandr learns of the Al-Aqim, three wizards who long ago tore rifts between the material and elemental worlds. Those rifts have been growing, and things are coming to a head at last. The story expands in the second book, The Straits of Galahesh, moving from the archipelagos where Nasim was discovered to the island of Galahesh. It is there that a plot by Al-Aqim is revealed. And in The Flames of Shadam Khoreh, the rifts have spread to places that once thought themselves safe. It falls to the heroes to close the rifts before the entire world suffers the consequences.
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Posted on March 19, 2013 by Flames
Mechanical Dream is a world unlike anything you’ve ever experienced. On a huge planet, Naakinis, 10 races vie for survival under conditions no humans could ever hope to survive in one immense continent, encircled by impassable darkness: Kainas.
Mechanical Dream is now available in PDF format at DriveThruRPG.com!
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Posted on March 13, 2013 by Flames
Nearly two years after the harrowing events of The Straits of Galahesh, Atiana and Nikandr continue their long search for Nasim. The clues they find lead them to the desert wastes of the Gaji, where the fabled valley of Shadam Khoreh lies.
But all is not well. War has moved from the islands to the mainland, and the Grand Duchy knows its time may be limited if Yrstanla rallies its forces. Worse, the wasting disease and the rifts grow ever wider, threatening places that once thought themselves safe. The Dukes believe that their only hope may be to treat with the Haelish warriors to the west of Yrstanla, but Nikandr knows that the key is to find Nasim and a lost artifact known as the Atalayina.
Will Nikandr succeed and close the rifts once and for all? The answer lies deep within the Flames of Shadam Khoreh.
From Bradley P. Beaulieu, author of the critically acclaimed debut novel, The Winds of Khalakovo, comes the concluding volume in the Lays of Anuskaya trilogy, The Flames of Shadam Khoreh.
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Posted on February 21, 2013 by Flames
Hard Times Have Come to Dragon City
Retired adventurer Max Gibson has seen better times. Ever since he and his treasure-hunting friends struck it big and called it quits a decade back, it seems like things have slid downhill.
It’s hard enough to scrape by in a sprawling mountain city in which elves and dwarves live higher than humans in every way. It’s worse at night, when the groans of the zombies laying an eternal siege to the city provide a ceaseless reminder that the Dragon Emperor himself is the only thing that keeps the hordes of hungry dead from storming the walls.
Hard Times in Dragon City is available now in eBook and Print formats at DriveThruFiction.com!
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Posted on February 14, 2013 by Flames
At long last, two of Pagan Publishing’s highly requested Delta Green supplements are now available in eBook format at DriveThruRPG!
Delta Green: Eyes Only
ARE YOU CLEARED FOR THIS?
For eighty years your organization has fought to protect humanity by unearthing evils older than the world. You violated every law to save people who’ll never know you exist. You took down fanatics who worshipped horror itself. You dug up truths that the powers of government and magic tried to conceal.
You’re about to wish you’d left well enough alone.
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Posted on February 9, 2013 by Flames
Pinnacle Entertainment has expanded the Deadlands Noir setting with two new fiction eBooks, Tenement Men by Shane Hensley and Blood & Roses by John Goff, both are available now at DriveThruFiction.com.
Hensley also has a new thriller tale that is not related to the Deadlands setting, called Texter, available in eBook formats.
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Posted on February 8, 2013 by Flames
THE BATTLE BEGINS ANEW
Simon Ambrose is a brilliant young professor at MIT. Always somewhat out of sync with the rest of the world, Simon is a man of science and does not put much stock in faith. When he discovers that he is the bastard son of the world’s greatest wizard Merlin, he is forced to put his skepticism aside and embrace a world of magic and the mayhem it embodies.
Science and magic collide in this introductory priced first issue! You can’t afford to miss this next step in a battle that has been waged for ages!
Son of Merlin #1 is available now at DriveThruComics.com!
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Posted on February 1, 2013 by Flames
The long-delayed conclusion to the Redemption Trilogy — in which four heroes face their world’s most dangerous villain.
In 2006, White Silver Publishing released Into the Reach, the first novel of the Redemption Trilogy. In 2007, Departure followed. Soon after, White Silver folded, and the third book, Regaining Home, was never published. A draft of the manuscript is complete but was never finished.
In 2010, White Silver released the rights to publish the novels back to Alana Abbott, and now Alana — with the team of editor extraordinaire Shawn Merwin and amazing artist Lindsay Archer — is making plans to finish Regaining Home for release as an e-book.
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Posted on January 24, 2013 by Flames
A Deluxe version of the V20 Hunters Hunted II hardcover designed to look like a hunter’s journal or field manual.
Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon with suspicion by their fellow mortals they thanklessly seek to protect.
Find out more information and back this project at Kickstarter.com!
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