Author | Flames

Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.

Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.


Cthulhu Apocalypse: The Dead White World Preview

Posted on April 12, 2011 by

The first part of the highly anticipated Cthulhu Apocalypse series.

The Investigators are rendered unconscious by a train crash. When they wake they discover the world has died. White flowers cover the ground and they see, beneath the delicate petals, the faces of the dead. No other human is in sight, everyone is gone.

The struggle to survive the apocalypse takes the Investigators through Britain, across the sea to America and beyond the veils of reality.

The Dead White World contains the first three scenarios for Cthulhu Apocalypse by Graham Walmsley, author of The Purist Adventures.

Flames Rising is pleased to present an exclusive preview of this new Trail of Cthulhu product from Pelgrane Press.

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Sign Up for FlamesRising.com’s Monthly Newsletter

Posted on April 11, 2011 by

At the end of April, FlamesRising.com will launch a brand new feature for our site. In addition to our news, reviews, interviews and other horror-related goodness, we are providing subscribers with additional content through our monthly newsletter.

You can sign up for this new feature by filling out the form in this post. Or, you can visit our FlamesRising.com sign-up form at our mailing list partner.

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Dark Harvest: Legacy of Frankenstein Available Now!

Posted on April 11, 2011 by

What if Frankenstein got it right?

What if Victor Frankenstein had embraced his discoveries rather than seeking to destroy them?

Rejected by his peers and his family, hunted by the Creature, Victor slips into the background of history. Manipulating people, events, whole countries, Frankenstein slowly plans and executes his revenge.

Carved out of the Balkan conflicts of the mid-1800’s, Victor Frankenstein hijacks the unification of Romania and creates his own country: Promethea. Established on high ideals of equality and scientific advancement for the good of all, the reality is very different.

Dark Harvest: Legacy of Frankenstein is a detailed, fascinating game setting, a terrifyingly plausible alternative history and a fiction anthology; a gothic horror fantasy that will appeal to gamers and the general public alike.

A standalone product, Dark Harvest: Legacy of Frankenstein uses a version of the Heresy Engine system and is fully compatible with the Victoriana 2nd Edition, also available from Cubicle 7 Entertainment.

Dark Harvest: Legacy of Frankenstein is available at the Flames Rising RPGNow Shop.

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Author Interview for White Wolf’s Paths of Storytelling

Posted on April 7, 2011 by

Paths of Storytelling for Vampire the MasqueradeFlamesRising.com is pleased to present you with an in-depth look at Paths of Storytelling, White Wolf Publishing’s latest release for Vampire: the Masquerade.

Although this interactive story was written for their annual April Fool’s joke, the stories have encouraged fans to take a trip down memory lane for the twentieth anniversary of Vampire: the Masquerade.

Joining us today is the developer of this product, Eddy Webb, along with the trio of authors: Jess Hartley, Kelley Barnes and Monica Valentinelli.

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Archaia To Launch Hardcover Immortals Graphic Novel In September

Posted on April 6, 2011 by

Relativity Media and graphic novel publisher Archaia Entertainment, LLC have formed a publishing partnership to produce and publish a hardcover graphic novel anthology based upon Relativity’s upcoming epic motion picture Immortals, starring Henry Cavill (Superman: Man of Steel), Luke Evans (Robin Hood), Kellan Lutz (Twillight), Isabel Lucas (Transformers: Revenge of the Fallen), Freida Pinto (Slumdog Millionaire), and Mickey Rourke (Iron Man 2).

Archaia will release the Immortals graphic novel in September, serving as a precursor to the 3-D motion picture, which releases worldwide on November 11, 2011. The graphic novel will expand upon the film’s key characters and events through a series of original tales written and illustrated by some of the top names in comics, including David Mack (Kabuki), Ron Marz (Witchblade), Dennis Calero (Dark Tower) and Ben Templesmith (30 Days of Night). The graphic novel will be published through Archaia’s Black Label division, a publishing pipeline dedicated to working alongside creative professionals within the entertainment industry eager to launch and expand their brands in the publishing world.

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Introduction to Whedonistas by Lynne M. Thomas and Deborah Stanish

Posted on April 4, 2011 by

FlamesRising.com is pleased to present you with the introduction from Whedonistas: A Celebration of the Worlds of Joss Whedon by the Women Who Love Them. This collection of essays was edited by Lynne M. Thomas and Deborah Stanish, and was recently published through Mad Norwegian Press.

Introduction

    Lynne’s Story:

    You may know me as a Chick Who Digs Time Lords, but I’m also an avowed Whedonista. Although Whedon fandom is not my primary active fandom (that belongs to the Doctor), the Whedonverse has been a part of my life for just about as long.

    I mentioned in Chicks Dig Time Lords that watching Doctor Who got me through much of my pregnancy; Buffy the Vampire Slayer got me through oh, I dunno, my whole adult life.

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    Paths of Storytelling: Character Stats for Sapphire GoldenClaw

    Posted on April 1, 2011 by

    Paths of Storytelling, offered as a free download today on RPGNow.com, is the latest product for the Vampire: the Masquerade line. According to this White Wolf announcement, it’s a long-forgotten manuscript that was rejected — and with good reason. Sure, on the heels of the Vampire: the Masquerade twentieth anniversary announcement we can understand why they’d want to keep up the buzz, but we all know not all V:tM fiction has been good fiction. Which is part of the reason why we were hoping they’d post a little more crunch. A new Giovanni adventure? Yet another awesome Bloodline?

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    Forsaken Chronicler’s Guide Part 1: To Isolate

    Posted on March 26, 2011 by

    A Chronicle Companion for Werewolf the Forsaken in Four Parts

    The full book includes:
    • Thirteen chronicle kits, which modify, emphasize and defy your expectations of what Werewolf the Forsaken can be.
    • Ideas for chronicles set in ancient Sumer, in the trenches of eternal war, and with urban fantasy romance.
    • Every kit contains tools for players and Storytellers alike, with ideas to integrate them into existing chronicles as well as new ones.

    In this first part, we strip Werewolf the Forsaken down of its fundamental components.

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    The Blackness Within: Stories of the Pagan God Moccus Review

    Posted on March 25, 2011 by

    The mythology of the British Isles fascinates me. Long before Christianity reached their shores, the people of England, Scotland and Ireland had their own fascinating, rich and complex religions. Sadly, their gods and monsters were given the short straw– devolving into leprechauns and pixies if they survived in our social conscious at all. But if you dig deep, you can usually find them still, primal and brutal, beautiful and mystic. And that’s where The Blackness Within shines.

    The Blackness Within is Apex Publication’s collection of stories on the Celtic god Moccus, a god traditionally associated with boars. While both pigs and boars were held as sacred by the Celts, the boar was specifically revered for its ferocity and the strength one would require to bring it down. Little is known about Moccus– he may have been a fertility God, or one of the Hunt, or even a psychopomp, but little can be said for certain. The Blackness Within sets out to answer these questions with another: what would happen if the savage, earthen god returned today?

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    Interview with Author and Game Designer Robin Laws

    Posted on March 24, 2011 by

    Flames Rising is pleased to present an in-depth interview with author and game designer Robin Laws. An industry veteran, Laws has published role-playing games, supplements, novels and fiction for several companies. His works range from The Esoterroists, produced by Pelgrane Press, to his upcoming Pathfinder novel, which will be released through Paizo this spring.

    Today, we sit down with Robin to discuss horror in role-playing games, his work on the GUMSHOE system, and his endeavors as an editor and novelist.

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    Boom! Studios asks the Blogosphere to be a Hellraiser

    Posted on March 24, 2011 by

    Comic book publisher Boom! Studios debuted a web exclusive for the brand new Hellraiser comic series, written by Clive Barker. Boom! celebrated the release by raising hell all over the blogosphere. They reached out to bloggers and reviewers by offering the short story and pages of the preview for free. Then, they highlighted each and every instance of the coverage on their Twitter, Facebook pages and blog.

    We’ve included a page of this unique web exclusive at the bottom of our post to give you a feel for the artwork and tone. The short story prelude is entitled At the Tolling of the Bell and is downloadable via several sites including DreadCentral.com, which we’ve linked to here.

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    New Baby Productions Adapting H.G. Well’s The Chronic Argonauts

    Posted on March 22, 2011 by

    Publisher New Baby Productions announces that a graphic novel adaptation of H.G. Wells’ short story, “The Chronic Argonauts,” is currently in production. Originally written by a 22-year old Wells, and published by the Royal College of Science in 1888, the story is considered to be the first well-developed use of a “time machine” in science fiction. It predates Wells’ more famous time traveling novel, The Time Machine, by seven years.

    “The Chronic Argonauts” begins with the arrival of the mysterious Dr. Moses Nebogipfel to a small Welsh town. The apprehensions of the simple rural folk eventually cause them to storm the inventor’s workshop in an effort to avenge perceived witchery. Nebogipfel escapes with one other person, the sympathetic Reverend Elijah Ulysses Cook, in what is later revealed to be a time machine.

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    Open Design’s 5th Anniversary Sale

    Posted on March 19, 2011 by

    Sunday, March 20 marks the fifth anniversary of Open Design, a game company run under the patronage business model where gamers themselves can be a part of the design process. Here’s the blog post that started at all.

    To celebrate 5 years, Open Design is running a sale at the KQ Store from Friday, March 18 through Thursday Mar 24. Our Kobold-in-Chief Wolfgang Baur says, “This sale is my way of thanking all of you for your support over the past five years. By definition, Open Design could only succeed with your participation. So to all the patrons who helped create our sourcebooks and adventures, and the folks who bought the finished products…thank you very, very much for this wonderful five-year ride. I look forward to continuing on with you to our glorious 10-year mark.”

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    Vampire: The Masquerade 20th Anniversary Edition

    Posted on March 17, 2011 by

    White Wolf is making a 20th Anniversary Edition of Vampire: The Masquerade and we want your help!

    Why are we? Vampire: The Masquerade changed everything! Exploding into hobby games in 1991, it evoked and inspired a generation of fans of which the game industry had never seen before or since. The gothic and punk subcultures from which it drew, previously unseen in the gaming world, created an unparalleled worldwide phenomenon that spanned novels, TCG’s, LARPs, video games, and television. But it all started with one RPG. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. This combined with the unwavering sheer dedication of an unparalleled fan base is the reason this book is being published. Vampire: The Masquerade – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark.

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    Mage Noir Debuts at RPGNow.com

    Posted on March 16, 2011 by

    Mage Noir | White Wolf PublishingThe latest supplement for Mage: the Awakening debuted today at RPGNow.com. Dubbed Mage Noir, this new World of Darkness supplement offers a fresh historical feel. Set in the 1940s, the book covers a mage’s perspective in America. Writers include Matt McFarland and Filamena Young.

    Mage Noir is an eighty page PDF, and is available at RPGNow.com for a retail price of $8.99.

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    RPGNow Japan Disaster Relief

    Posted on March 14, 2011 by

    A massive earthquake hit the Pacific Ocean nearby Northeastern Japan on March 11 causing damage with blackouts, fire and tsunami. The large earthquake triggered a tsunami warning for countries all around the Pacific ocean.

    RPGNow is helping raise funds to help those affected by this disaster. Please help with a $5 donation at RPGNow.com.

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    Cubicle 7 Ramps Up with Aggressive 2011 Schedule

    Posted on March 11, 2011 by

    Lord of the Rings RPG Headlines an Industry-Leading Lineup

    Cubicle 7, one of the RPG industry’s leading publishers, today took the wraps off a 2011 schedule that also makes it the most prolific. With four major RPG core games being released, and over 100 products on the 2011 schedule, Cubicle 7 is the biggest supplier of new titles in the RPG industry.

    The One Ring: Adventures over the Edge of the Wild launches a new line based on the grandfather property of fantasy: J.R.R. Tolkien’s The Lord of the Rings trilogy. The Lord of the Rings hasn’t been represented in gaming for several years, and Cubicle 7, in partnership with Sophisticated Games, promises a new approach that will invigorate fans of this highly-developed and much-loved universe—as well as pull in a whole new generation of gamers.

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    Invaderz RPG Review

    Posted on March 10, 2011 by

    If you are a looking for a deep and philosophical game to explore the intricacies of your mind, then this is not the game for you. However, if you are looking for a light-hearted and whimsical romp in between long running campaigns then this game can easily fill that need. Early on the game touts itself as a ‘Beer and Crisps’ game (or a Beer and Pretzels game in the States), and it adheres to this easygoing philosophy.

    One takes on the role of a Jerkian Warrior, a clone of the great leader whose purpose in life is to entertain the Exalted Emperor and feed the Exalted Emperor. It’s not an easy life being among the lowest ranks, and a gruesome (though entertaining) death is almost a certainty. One of the few ways to ensure your own survival is through treachery and betrayal of your fellow Jerkian Warriors; rank hath many privileges — one of the most obvious being fewer missions in which death is likely.

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    Celebrate GMs with RPGnow GM’s Day Sale!

    Posted on March 2, 2011 by

    CELEBRATE GMs! ANNUAL RPGNOW SALE!

    Buy your favorite games or try new ones from Postmortem Studios, Cubicle 7, Galileo Games, Pelgrane Press, Pinnacle Entertainment, Adamant Entertainment, White Wolf Publishing, Evil Hat Productions, Green Ronin, Malhavoc Press and even Flames Rising Press, including the best-selling title The Queen of Crows.

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    Preview of Move Under Ground by Nick Mamatas

    Posted on March 2, 2011 by

    The year is nineteen-sixty-something, and after endless millennia of watery sleep, the stars are finally right. Old R’lyeh rises out of the Pacific, ready to cast its damned shadow over the primitive human world. The first to see its peaks: an alcoholic, paranoid, and frightened Jack Kerouac, who had been drinking off a nervous breakdown up in Big Sur. Now Jack must get back on the road to find Neal Cassady, the holy fool whose rambling letters hint of a world brought to its knees in worship of the Elder God Cthulhu. Together with pistol-packin’ junkie William S. Burroughs, Jack and Neal make their way across the continent to face down the murderous Lovecraftian cult that has spread its darkness to the heart of the American Dream. But is Neal along for the ride to help save the world, or does he want to destroy it just so that he’ll have an ending for his book?

    Flames Rising is pleased to present you with the first chapter from Move Under Ground, a Lovecraft-inspired novel by author Nick Mamatas. Set in the 1960s, Move Under Ground is Mamatas’s debut novel about a character named Jack Kerouac who receives strange, rambling letters from Neal Cassaday. Will Jack successfully rescue Neal? Will they escape the Cult of Utter Normalcy? Or will they face Cthulhu himself? Dubbed an “ambitious” novel, read Chapter One and enjoy a fresh voice inspired by H.P. Lovecraft.

    Move Under Ground is available now at Amazon.com.

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    11 Tales of Ghostly Horror

      Reviews Wanted!

      The new Review Guidelines have been posted on the Flames Rising website. We are currently seeking a few good reviewers to help us expand our collection of horror and dark fantasy reviews. RPGs, fiction, movies, video games and more are all welcome on the site...

      What do you get out of it?

      Beyond helping out fellow Flames Rising readers by letting them know what you think of these products, we're giving away some pretty cool stuff. Regular Reviewers can earn free products to review, which is their to keep after the review is submitted to the site.

      Note: We are especially looking for folks interested in reviewing eBooks (both Fiction & Comics). We have lots of great titles in digital format and even get advance copies sometimes.

      Use the Contact Page to submit reviews or let us know if you have any questions.

      The Devil’s Night WoD SAS

      Free Devil's Night | White Wolf