Monica Valentinelli is a writer and game designer who lurks in the dark. She creates original worlds and writers for media tie-in settings which include Dungeons & Dragons, Shadowrun, Firefly, and Vampire: The Masquerade.
Published stories and games include “Tomorrow’s Precious Lambs” for EXTREME ZOMBIES, IN VOLO'S WAKE for Dungeons & Dragons, and DREAD NAMES, RED LIST for Vampire: the Requiem by White Wolf Publishing.
Her non-fiction repertoire includes online articles, essays, and reference materials like the THE GORRAMN SHINIEST LANGUAGE GUIDE AND DICTIONARY IN THE 'VERSE for the Firefly TV show. She has written for sites like HowtoWrite Shop.com, Crackle.com, SFWA.org, GeeksDreamGirl.com, and BookLifeNow.com in addition to contributions for books such as FAMILY GAMES: THE 100 BEST and THE BONES: US AND OUR DICE.
For more about Monica, visit booksofm.com.
Posted on March 27, 2013 by Monica Valentinelli
February’s progress report kicked off this new series, so this month’s introduction talks a bit about a dry, boring subject: the internet. I do want to point out a couple of things in case you didn’t know already. First, be sure to check the front page of mlvwrites.com; I updated that with a few new books.
Read more to find news about my games, stories, clients — and comic!
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Posted on March 24, 2013 by Monica Valentinelli
I announced recently that I’m the new Brand Manager and one of the writers for the Firefly roleplaying game line. Recently, I published my first update about what we’re up to on the Margaret Weis Productions website.
For more information, read: Ain’t No Better Place In The ‘Verse. I plan to write these bi-monthly and will keep you posted about new titles and some cool ways you can get involved.
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Posted on March 4, 2013 by Monica Valentinelli
Have you honored your GM or Storyteller yet today?
Today is March Fourth, an annual holiday that begs all players to remember the master of their evening’s entertainment — the GM. In honor of this auspicious day of days, DriveThruRPG.com is running a huge GM’s Day Sale all week on a massive list of downloadable games, supplements, and accessories.
Since there are over 13,000 titles discounted, including a few from FR Press, I’ve put together a list of my picks for game lines I haven’t worked on thus far. Read on for my fabulous selections!
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Posted on February 25, 2013 by Monica Valentinelli
Today, I kick off a new series that specifically talks about what I’m up to work-wise. I’ve made it a policy not to over-publicize games and stories that haven’t come out yet, primarily because I’ve been burned on that before. It’s tricky to manage because everybody’s promoting, but sometimes deals go bad or businesses fold or what have you. Hence, progress reports. Not promising you anything, but these are some projects I’m working on, have been involved with, and may be coming to a book store, game store, or online retailer near you.
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Posted on February 23, 2013 by Monica Valentinelli
Today FlamesRising.com readers, I appeal to your dark side. I ask you to fan the flames, stoke the fire, and spread the world about the Evil for Crestline Auctions going on this weekend!
Drop what you’re doing! ‘Cause, that’s RIGHT now!!! Members of the creative community are donating goods and services to help the students of Crestline Elementary. The auction ends Monday, February 25th, so you’ll want to check these out as soon as you can!
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Posted on January 22, 2013 by Monica Valentinelli
In the wee hours of the morning, you may have heard your d20s jump for joy.
Wizards of the Coast, in conjunction with DriveThruRPG, announced today a new site launch – DNDClassics.com. The news first broke via GeekDad at Wired Magazine.
Click through to read more about the site’s features, what you can expect to find, and more!
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Posted on December 27, 2012 by Monica Valentinelli
James Herbert is a horror writer who hails from the U.K. He’s been compared to Steven King and, for the first time, his work is available stateside. The novel I read, ASH, is a reprint through Tor Books.
Herbert is a multi-novelist with almost two dozen books out in the wild. (Sadly, the author does not have an official website, or I’d link to it for you so you could see his bibliography of published works.) This is the first time I’ve read Herbert’s work; this type of story is more my fare than a continual stream of blood, guts, and gore. ASH begins with a mystery and a haunted castle. The main character, David Ash, is a ghost hunter and parapsychologist who works for the Psychical Research Institute. His abilities give him an edge and we, the reader, find out more about them as the story progresses.
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Posted on November 27, 2012 by Monica Valentinelli
Posted on October 24, 2012 by Monica Valentinelli
What’s black and white and has Tim Burton written all over it? While I’m sure no other movie reviewer has dropped that line, what I am positive about is that Frankenweenie is a new Halloween favorite created by spooky director/writer/producer/artist Tim Burton.
Frankenweenie is based on a short film Tim Burton produced in 1984. The film, which is readily available online and as an extra on some versions of The Nightmare Before Christmas, is part of the Disney catalog. You can watch the original Frankenweenie on Slate.com. A family film, Frankenweenie has a full cast of characters who live (and lurk) in the town of New Holland.
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Posted on October 12, 2012 by Monica Valentinelli
Citadels of the Lost is Book Two in The Annals of Drakis series by Tracy Hickman. A veteran author, Hickman explores a new fantasy world where the opposites of magic provide power (and a lack thereof) to varying races; humans, elves, dragons, dwarves, goblins, chimerians, manticores, etc. The elves rule the dreaded Rhonas Empire with an iron fist — and slavery by use of their magical source dubbed the “Aether.”
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Posted on October 9, 2012 by Monica Valentinelli
Do you have what it takes to be one of my thirteen? October thirteenth is coming up fast. That date marks the day I’ll contact applicants who applied to become one of my thirteen. I blogged about that on my own website, but wanted to extend the invitation to FlamesRising.com readers, too. Many of you have been following my career from the very beginning — after all, it was here where I first posted game fiction for Obsidian: the Age of Judgement. It was also here where we published The Devil’s Night for White Wolf fans and here where I was able to announce projects like Strange, Dead Love, Scenes of the Embrace, Worlds of the Dead, and so many more.
This group I’m putting together is unusual in the sense that I’m providing readers with the ability to get to know me in a more intimate fashion than folks normally would be able to online. I’m also going to talk about the deep, down, and dirty parts of the submission process for my original work and throw a few stories to them.
Questions? I’m sure you do. Read on!
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Posted on October 5, 2012 by Monica Valentinelli
To properly review Dredd, I should share with you a couple of important niggly bits. First, we saw Dredd in the old-fashioned version, the two-dimensional format. Second, I haven’t read all the comic books so I’m not as well learned as others might be. Yes, yes I know. This is awful of me, to be sure, but he’s on my pile of “have to read soon.”
Going into the theater, I had heard the reviews. Flat characters. Boring storyline. Not much better than the original. Then, I skimmed comments and anecdotes from people I consider to be professionals. “Don’t listen to the critics,” they said. “Go see it. It’s what a comic book movie should be.”
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Posted on October 3, 2012 by Monica Valentinelli
Hack/Slash Issue #18 dives into a character we haven’t seen very often — Cat Curio. The stand-alone story, dubbed “The Case of the Killer and the Questing King,” was written by James Lowder. This issue marks his writing debut for the series he typically edits.
Who is Cat Curio? Cat was first introduced as a little girl in Hack/Slash: The Series #23. After surviving her slasher encounter with Samhain, she was in a coma for many years, and is now an adult. That time lost means that she errs on the side of naivete and has some amount of emotional immaturity. This story and the alternate cover, which where done by Matt Merhoff, highlight her Nancy Drew-like tendencies when she falls into an oh-so-easy manipulative trap set by her “hero,” a super spy (and merchant) named Brendon Mannix Joyce.
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Posted on September 6, 2012 by Monica Valentinelli
Posted on September 6, 2012 by Monica Valentinelli
A Discovery of Witches is the first book in the All Souls Trilogy and was written by Deborah Harkness. The premise is centered upon Diana Bishop, a historian with a secret past, who stumbles upon an ancient text that is *also* a palimpset. After her accidental discovery of Ashmole 782, Diana’s life begins to change — and not necessarily for the better.
What drew me to this story was the promise of mysteries and ancient texts. I immediately identified with Diana and her more rational side and, as the book’s secrets took a strange turn, felt even more drawn into the story.
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Posted on August 15, 2012 by Monica Valentinelli
Back in June, I pledged to The Horror in Clay Kickstarter. The concept? Simple enough. Cthulhu’s sanity-blasting image immortalized in a glazed tiki mug. The Kickstarter got a lot of acclaim and was picked up by sites like Boing Boing, iO9.com, and the like. Their original goal was $12,500 and they successfully raised over $75,000. I was thrilled to be one of the people who pledged to this and look forward to sipping refreshing beverages out of Cthulhu’s unhallowed form.
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Posted on August 14, 2012 by Monica Valentinelli
I picked up The Iron Wyrm Affair when I first learned about it to support the author. I had the chance to connect with the extraordinarily prolific Lilith Saintcrow on Twitter and, while I’ve never met her in person, I’ve always been inspired by the passion she has for her craft. I had no idea what to expect when I dove into this, but I had read some of her other books. I have a lot to say about this particular tome and its characters so I hope you enjoy the review.
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Posted on August 13, 2012 by Monica Valentinelli
Our game design essay series continues today with some notes from Monica Valentinelli, author of Falling Scales Chapter Two, a World of Darkness SAS from White Wolf.
Falling Scales Chapter Two is the final, and second installment, for Falling Scales Part I. I started working on this project last Fall under the assumption that this would be a more atmospheric piece to further introduce a global conspiracy. While there were elements I was able to draw upon, the plot was directed, and there were some liberties I was not allowed to take.
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Posted on August 12, 2012 by Monica Valentinelli
This year, for GenCon, I will be working in my capacity as Marketing Director for Steve Jackson Games. We have a giant eye-in-a-pyramid at the top of our booth so you can’t miss us in the Exhibit Hall. If you don’t spot that, we’re listed as Booth #1301 in the program book.
This is my first fan-facing convention for the company and I’m pretty excited about it. I coordinated a Munchkin Apocalypse preview contest on Twitter and the winners will be sitting down with the Munchkin Czar, Andrew Hackard, to play this upcoming release. (Hint: we also have a capsule machine in our booth and the last golden ticket… Er… seat will be won there.) There are also a ton of signings, interviews, and announcements planned.
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Posted on July 13, 2012 by Monica Valentinelli
This is not a rhetorical statement, dear readers. Vampires are *not* dead. Today, Stone Skin Press shares with you a taste of “Fangs and Formaldehyde,” which was included in the upcoming New Hero anthology. This anthology is part of a Kickstarter for Stone Skin Press – Anthologies of New Fiction.
Why are my vampires different? To be blunt, I wanted a legitimate reason why vampires could not fall in love or get too emotional. In my setting? They die. Not only that, they die horribly. Their death is so terrifying to them, in fact, that the ones who have stuck around for a while strive for ennui just to survive.
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