Posted on December 27, 2010 by Flames
The lightning-paced conclusion to the Stone of Tymora trilogy by best-selling author R.A. Salvatore and his son…
After dueling with a dragon and a demon, Maimun knows he must destroy the stone that has kept him on the run for most of his life. The question now is how. With Joen by his side, Maimun journeys to the Tower of Twilight to beg famed wizard Malchor Harpell for answers. But Harpell’s help comes at a steep price. Friends become enemies. Lost secrets come to light. And deep in the shadows, the sentinels are watching, scheming to save the stone–even if it means someone must die.
Featuring the sage words and signature swordwork of R.A. Salvatore’s best-selling character Drizzt Do’Urden, this final book of the Stone of Tymora trilogy is packed with action, magic, intrigue, and a heart-stopping twist that Salvatore fans won’t want to miss.
Flames Rising is pleased to offer our readers an excerpt from this book by Bob and Geno Salvatore. Be sure to check out our interview with the Salvatores about the Stone of Tymora series here at Flames Rising. The Sentinels is available now at Amazon.com.
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Posted on December 23, 2010 by Flames
GABRIELLE FAUST has pursued an eclectic career as an illustrator, technohorror writer, and leading industry entertainment critic. She is also currently the Chair of the Texas Chapter for Horror Writers of America.
In 2005 her poetry collection, Before Icarus, After Achilles, was published. Faust then partnered with Immanion Press in August of 2007 for her cross-genre technohorror trilogy Eternal Vigilance, a post-apocalyptic vampire saga of epic proportions. The first novel of this series, From Deep Within the Earth, was released in April, 2008. The second installment, The Death of Illusions was released in March of 2009 and the third, Bound in Blood was released in September of 2010.
Flames Rising is pleased to present an interview with Gabrielle Faust conducted by author Kenneth Mark Hoover.
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Posted on December 21, 2010 by jasonlblair
Hard to believe I released Little Fears Nightmare Edition over a year ago. The initial reception blew me away and you are still picking it up, playing it, and sharing your stories with me. I enjoyed working on the new edition of the classic game but, by the time I finished the book, I was pretty burned out on it. I ended up taking a break from it, working on other projects and recharging my batteries. All in all, the time away did a lot of good as I’m more excited about Little Fears now than I have been in a long time.
This past September, after a hectic summer, I decided to celebrate the one-year anniversary of the game’s release by committing to a monthly series of standalone, ready-to-play episodes called Campfire Tales. I put up the first in October. Beggars Night tells the story of some monsters who are looking for the perfect costume for their waking master. The second, called The Fall Harvest, is set in one of my favorite types of places (an apple orchard) during my favorite time of the year. The Fall Harvest is about a little girl whose love for her grampy’s farm brings all kinds of monstrous trouble to the unsuspecting attendees of the local fall festival.
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Posted on December 16, 2010 by Flames
Our author design essay continues with Patrick D’Orazio telling us about his new novel Comes The Dark, which is published by Library of the Living Dead Press.
Six weeks have passed since the virus ravaged the world’s population and in that time most of humanity has passed into shadow, turning into corrupt, rotting flesh eaters that known only pain and hunger as they attempt to destroy the remaining members of the human race.
Comes The Dark, which is my first published novel, is my humble entry into the zombie genre. I wasn’t necessarily interested in recreating or morphing the zombie into something new or different with my book, but wanted to focus on the dynamics between human beings thrust into a horrible situation, being forced to do things they would otherwise be unwilling to do and deciding if surviving is even the right choice when all they have ever known and loved has been annihilated.
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Posted on December 15, 2010 by Flames
On sale December 15, 2010 in comic shops is MOUSE GUARD: THE BLACK AXE #1, launching a brand-new volume of the popular MOUSE GUARD series by David Petersen.
The Eisner Award-winning MOUSE GUARD returns with THE BLACK AXE, a third volume of the critically acclaimed series. Set in 1115, this prequel to MOUSE GUARD VOL. 1: FALL 1152 fulfills the promise the wise oldfur Celanawe made to Lieam the day his paw first touched the Black Axe: to tell the young warrior about the mouse who first wielded the deadly weapon. The arrival of distant kin takes Celanawe on an adventure that will carry him across the sea to uncharted waters and lands, all while unraveling the legend of Farrer, the blacksmith who forged the mythic Black Axe.
Flames Rising is pleased to present a Preview of MOUSE GUARD: THE BLACK AXE #1:
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Posted on December 13, 2010 by Flames
The fairy tale lives again in these forty new stories by some of the biggest names in contemporary fiction.
Neil Gaiman, Michael Cunningham, Aimee Bender, Kelly Link, Lydia Millet, and more than thirty other extraordinary writers celebrate fairy tales in this thrilling volume-the ultimate literary costume party.
Spinning houses and talking birds. Whispered secrets and borrowed hope. Here are new stories sewn from old skins, gathered from around the world by visionary editor Kate Bernheimer and inspired by everything from Hans Christian Andersen’s “The Snow Queen” and “The Little Match Girl” to Charles Perrault’s “Bluebeard” and “Cinderella” to the Brothers Grimm’s “Hansel and Gretel” and “Rumpelstiltskin” to fairy tales by Goethe and Calvino. Fairy tales are our oldest literary tradition, and yet they chart the imaginative frontiers of the twenty-first century as powerfully as they evoke our earliest encounters with literature. This exhilarating collection restores their place in the literary canon.
Flames Rising is pleased to present the introduction to this new collection by Kate Bernheimer.
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Posted on December 10, 2010 by Flames
Zombie Week continues here at Flames Rising with a new essay from Nick Tapalansky, creator of the Awakening series published by Archaia Entertainment. In this essay Nick tells us about his love of the zombie genre, his frustration with the zombie fad and the challenges of writing a comic series in a genre he admits is already packed.
Genesis of the Living Dead
I like zombies. I also like being understated. Those two statements may be related. Take a journey with me.
It’s early in 2004 and the genre is experiencing something of a renaissance. 28 Days Later had landed over the summer of ’03 and set a brand new ball rolling. The Walking Dead was hitting its stride as a comic (don’t forget kids, it was a funny book long before it was a TV series), and the Dawn of the Dead remake shambled, ran, and lunged at our collective throats. Shaun of the Dead was coming, ready to take us to the Winchester until the whole thing blew over.
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Posted on December 7, 2010 by Matt-M-McElroy
Zombie Week continues here at Flames Rising with a new interview about zombies…and pirates!
In this interview, FlamesRising.com got the chance to sit down with Daniel Davis. Daniel is a hobby games designer who has worked with Eden Studios on the game line All Flesh Must Be Eaten. Today we talk to Daniel about his experiences with this zombie survival horror game and his work producing the Arrgh! Thar Be Zombies game supplement.
Be sure to check out the Arrgh! Thar Be Zombies! Preview we posted earlier this year.
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Posted on December 2, 2010 by Flames
Novelist Ashley J. Barnard has a new novel called Shadow Fox from Champagne Books. In this design essay she tells us about that initial fear of releasing her work to friends and family.
How a Nice, Shy Girl Passes Off Dark Fantasy to Her Family
One of my older sisters recently compared me to Giselle from the movie Enchanted. It’s a fair comparison; I sing when I clean the house, I love animals, I’m a hopeless romantic and I have a bright and sunny disposition. I want everyone to love me so it’s shocking to me when I annoy someone. The biggest difference between Giselle and me is that Giselle doesn’t write dark contemporary fantasy with heroin use, violence, occasional S&M and a liberal sprinkling of the F-bomb throughout. And if she did write it, she’d probably use a pen name and would die before letting anyone read it.
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Posted on November 29, 2010 by Flames
Our design essay series continues with Scott Browne telling us about the process of writing the novel, Fated.
Fated is a dark, irreverent comedy about fate, destiny, and the consequences of getting involved with humans.
The inspiration for Fated was more of a series of connected ideas than an inspiration: a journal entry in 2003 about a character who can see the future because he’s Fate; a scene written in a shopping mall in 2004 from the point-of-view of the same conceptual character; and the splitting of the often married concepts of fate and destiny into two separate characters.
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Posted on November 22, 2010 by Nancy
Kevin Lucia is the author of Hiram Grange and the Chosen One, book four of the popular series. He is also an editor and reviewer for Shroud Publishing. In this guest post he talks about what sparked his interest in the horror genre.
I remember when I first became interested in horror. The summer of 1996, I spent lots of time with my friends bumming around Otsego Lake, NY. My best friend’s grandmother owned a cabin there, so we spent all our weekends riding the boat, eating and napping on the dock.
One weekend we got bored. Which country boys tend to do. This usually means trouble. We were lying around on the dock when my friend Joel remarked, “We should take Kevin to the Devil House.”
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Posted on November 15, 2010 by mforbeck
Today you die. Today you are reborn. Today you hunt the man who killed you.
It’s Lee Child vs. Altered Carbon in a high-tech blast of tough-as-nails future thrills. Matt Forbeck arrives as the new king of high-concept – with a blockbuster action movie in a book. In the near future, scientists solve the problem of mortality by learning how to backup and restore a persons memories into a vat-bred clone. When Secret Service agent Ronan “Methusaleh” Dooley is brutally murdered, he’s brought back from the dead yet again to hunt his killer, and in doing so uncover a terrible conspiracy.
Flames Rising is pleased to present a excerpt from this new novel by Matt Forbeck.
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Posted on November 11, 2010 by Flames
Dusk is a supernatural action/drama story done in a dynamic blending of the sequential art styles of American Comics and Japanese Manga. David Doub tells us about the series in this new design essay.
When I first had the idea for Dusk, I was doing comics just a form of creative expression. I wasn’t worried about making money or rewards, I just wanted people to enjoy my comics. Since I was keeping it fairly low key, I figured the internet would be the best place to cheaply get the comics out to potential readers. I was so new at everything, I even tried drawing one of my own stories. Since I lacked skills in sequential art I did that particular story in a story book style. One page was art and the other side was prose.
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Posted on November 4, 2010 by Matt Staggs
Special guest post by The Dead Path author Stephen M. Irwin
When I began writing The Dead Path – in fact, sometime before I began the penning process – I grappled for a long while with the concept of ghosts. I had decided to write a novel, and knew I wanted it to be a ghost story and that it would be set it in my hometown of Brisbane. But writing a ghost story is a bit like putting on wings and a beak on the first day of duck season – unless you look different to the rest of the flock, you run the risk of being shot down quite quickly (I imagine it is at present a risk even more onerous for authors considering writing tales concerning vampires). Ghost stories are as old as human storytelling; they exist in every culture and predate our major religions. And ghosts rank among the most famous of literary characters and religious figures – Hamlet’s ghost, Jacob Marley’s ghost, the Holy Ghost …
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Posted on November 1, 2010 by Flames
We have a new design essay to start the week. Film-maker Lisa Stock tells us about the world building that went into her project Titania.
People are always curious about where I shoot my films. But when I tell them it was a state park, local beach, or neighbor’s backyard they seem disappointed that I haven’t said Oz, Gotham, or at least New Zealand. I’m thrilled though – because for me, that means I’ve effectively created a world they believe exists somewhere further than a few blocks from home.
World building is as important in fantasy film as character building. It not only holds and surrounds the action of your plot – but influences it. An actress said to me once, “I have terrible fears about the forest, nightmares since I was a child of being left alone in a forest.” Luckily, the film we’re working on together takes place entirely in a forest and I need for her to be frightened.
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Posted on October 30, 2010 by Flames
Just in time for Halloween, FlamesRising.com is pleased to present you with advice on terrifying your players from veteran game designer John Wick. Games that John has designed recently include the Lovecraft-inspired CURSE OF THE YELLOW SIGN and HOUSES OF THE BLOODED. For more about John, visit his website located at John Wick Presents
Play Dirty: Happy Halloween
Every Halloween, I run Call of Cthulhu.
It’s a tradition. Something I’ve rarely broken. Every year, I dress up in my “Man in Black” outfit (black pants, black shirt, black vest, black jacket, black tie, black hat and Yellow Sign pin) and I tell a story of man’s futile attempts to understand the universe.
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Posted on October 27, 2010 by JLaSala
Foreshadows: The Ghosts of Zero is a 19-story anthology of dark science fiction intertwined with a 19-track album of songs and soundtrack music, created collaboratively by a veritable shadow gallery of speculative fiction authors and musicians, under the banner of the Very Us Artists, to be published by Blindsided Books.
In this essay, editor and author Jeff LaSala tells us what sort of stories are contained therein…
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Posted on October 27, 2010 by Flames
FlamesRising.com is pleased to present you with a preview of modern horror zombie novel PARIAH, by author and artist Bob Fingerman. Bob wrote an essay for us entitled “Confessions of a Boy Fraidy Cat where he talked about his personal experiences with the horror genre as a kid. Today, Bob offers us original artwork and a preview of his zombie novel PARIAH, which was released from Tor Books.
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Posted on October 24, 2010 by Flames
Halloween is right around the corner, and many people read tarot cards to celebrate the holiday. In this three-part series of articles, FlamesRising.com turned to tarot card expert Paula Dempsey to talk about the history of the tarot. In the last article of this series, Paula discusses tarot and how we use and think about it in our modern day.
The History of Tarot: Modern Day
Finally, this whistlestop tour of the tarot brings us to the twenty first century. My question for modern times is: Is the tarot still truly occult? There are hundreds, possibly thousands of modern tarot packs, many of which are easily obtained from bookstores or online retailers. Books on how to read the cards may be borrowed from public libraries and tarot courses are offered in most cities. For those uncomfortable with the occult connotations, there is even a Jesus Deck.
The broken-hearted or inquisitive amongst us can phone or text a tarot hotline at any time of the day or night and instantly get an answer to “Does she love me?” or “Will I get that great new job?”
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Posted on October 23, 2010 by Flames
Halloween is right around the corner, and many people read tarot cards to celebrate the holiday. In this three-part series of articles, FlamesRising.com turned to tarot card expert Paula Dempsey to talk about the history of the tarot. In this first article, she discussed its mysterious origins. Today, she talks about the occult revival.
The History of Tarot: Occult Revival
The late 18th century saw Western society immersed in the Age of Enlightenment and on the verge of the Industrial Revolution. Paradoxically, this era of scientific rationalism also saw a rebirth of magical traditions. Druidry was reinvented in Great Britain by William Stukely and others. The end of the Witch-craze in Europe and the USA meant that those claiming to practice magic could do so without fearing a noose around their necks and to many, magic had an undeniable romance to it.
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