Posted on February 3, 2023 by Flames
D&D players can live out their fantasies of running a caper like one they might have seen on the silver screen in movies such as Mission: Impossible; Ocean’s 11; or even The Great Muppet Caper. The thirteen adventures in Keys from the Golden Vault range from levels 1 to 11. They can be played as one-offs dropped into ongoing campaigns, or run as a campaign of heists perpetrated by the same crew.
“Each adventure includes two full-page maps: one that players can use to plan their heist, and another the Dungeon Master uses to run the adventure,” said Chris Perkins, Story Architect of the D&D Team and co-lead of Keys from the Golden Vault. “The players’ map, however, is often unreliable or incomplete.”
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Posted on January 27, 2023 by Flames
Onyx Path Publishing and Pugsteady have just launched a Kickstarter for a new edition of the Realms of Pugmire RPG.
Realms of Pugmire is a fantasy game about evolved pets and other animals with a strong connection to humanity, with dogs as the central characters. These characters live in the ruins of our world, using tools, language, and ingenuity to build a new civilization in their image, with the kingdom of Pugmire acting as a center of dog civilization.
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Posted on January 13, 2023 by Flames
In response to rumors that an upcoming revision of the Open Gaming License (OGL) by Wizards of the Coast would “de-authorize” this keystone of the modern tabletop roleplaying industry, Paizo has begun work on a new open, perpetual, and irrevocable Open RPG Creative License (ORC). Since 2000, the OGL has improved the community, incubated creativity, […]
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Posted on November 8, 2022 by Flames
Regency England: a time of social niceties, grand balls, romantic intrigues, and disappointments—as described in the novels of Jane Austen. Through the lens of the Cthulhu Mythos, horrors weave themselves into the hearts of everyday Georgians—from the richest to the poorest.
Regency Cthulhu: Dark Designs in Jane Austen’s England is a historical sourcebook for Call of Cthulhu.
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Posted on October 27, 2022 by Flames
Those that touch the Mythos are forever altered. The World explodes into full view for them, leaving some shattered, others power-mad, and still others knowing only secrecy protects humanity.
Mythos Scions fair little better, empowered by these alien beings that alter their very essence, the ability to break Fate and leave the walls of reality weaker in their wake. These human embodiments of the Mythos are not good or evil; such easily definable morality is for lesser beings.
What does one do when their power comes with a cost?
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Posted on September 20, 2022 by Flames
As kids and teens return to the classroom, some for the first time since the pandemic hit in 2020, parents and educators are concerned about how the children will interact with each other and their teachers. A new initiative from Wizards of the Coast, a subsidiary of Hasbro, hopes to provide a platform using the […]
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Posted on August 30, 2022 by Flames
Paizo Inc., publisher of the Pathfinder and Starfinder Roleplaying games, announced the Pathfinder Stolen Fate Adventure Path: The Choosing (1 of 3), Pathfinder Lost Omens Grand Bazaar Special Edition, Pathfinder Flip-Mat: Boardwalk, and Starfinder Drift Hackers Adventure Path: Into the Dataverse (3 of 3) will come to game stores, book sellers, and the Paizo Store […]
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Posted on August 18, 2022 by Flames
Wizards of the Coast announced a lineup of innovative releases for later this year and beyond during their direct-to-fan virtual event, Wizards Presents. These initiatives enhance Hasbro’s $2.1 billion games portfolio for players of all ages, which include iconic fantasy brands Magic: The Gathering and Dungeons & Dragons.
Hosts Jimmy Wong, Ginny Di, and Sydnee Goodman showed off exciting fantasy storytelling products for use at the table, in the game store, and digitally online, cementing Wizards’ leadership in the fantasy gaming category and building on the company’s continued success within Hasbro’s family of brands. Watch the entire video presentation of Wizards Presents on YouTube on our Dungeons & Dragons and Magic: The Gathering channels and on our Twitch channels (twitch.tv/magic and twitch.tv/dnd) for details and commentary from the creative product designers.
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Posted on August 16, 2022 by Flames
For nearly five decades, Dungeons & Dragons has inspired generations of creative people to make movies, novels and, yes, music. Now that relationship is even more distinct with the release today of an album of music created by cutting-edge bands and musical acts all inspired by Spelljammer: Adventures in Space. The far-out storytelling in the world’s greatest roleplaying game’s latest offering is fertile ground for composing some of the most original songs you’ll hear this year from bands like Magic Sword, Shabazz Palaces and OSEES.
Spelljams features a double LP’s worth of tracks from artists all produced by Chris Funk, guitarist from The Decemberists who plays D&D with many folks in the music scene in Portland, Oregon. Chris Perkins, story architect at D&D and lead designer of Spelljammer, worked with Funk to bring the Flash Gordon-esque soundtrack to life.
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Posted on August 4, 2022 by Flames
The new Syrinscape Web Player makes it easier than ever to add immersive sound and music to online tabletop roleplaying games (TTRPGs). Syrinscape Pty Ltd, creators of the revolutionary app adding immersive sound and original music to your tabletop roleplaying games, announces the release of the new Syrinscape Web Player. This amazing new tech promises […]
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Posted on August 3, 2022 by Flames
Dungeons & Dragons has been enchanting generations of fantasy fans for decades and the memories and friendships created around the table are long-lasting, if shows like Stranger Things or the 80s D&D cartoon are to be believed. It’s never been easier to introduce the game to new players with the release of the D&D Starter Set: Dragons of Stormwreck Isle, available now at Target stores for $19.99. With a streamlined rulebook and accompanying online video tutorials, heroic ready-to-play characters, a set of six dice, and an exciting adventure designed with new Dungeon Masters in mind, the only thing needed is your imagination.
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Posted on July 26, 2022 by Flames
Battlezoo Eldamon, the world’s first collectible tabletop RPG supplement for 5e and Pathfinder, is now available for pre-order from Roll for Combat at Kickstarter!
Eldamon are playful ancient creatures, slightly out of phase with reality, and can meld into items, creatures, and locations. Appropriate for all ages and playstyles, Battlezoo Eldamon allows players to befriend over 160 unique eldamon, catalog their unique abilities in their eldadex, battle other players’ eldamon in playful battles, and even evolve their eldamon into more powerful forms. You can add them seamlessly into any roleplaying game, allowing any character, no matter their class, to interact and collect them without disrupting the established adventure.
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Posted on July 19, 2022 by Matt-M-McElroy
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
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Posted on July 13, 2022 by Flames
Digital tabletop juggernauts combine powers to create an industry-leading platform for digital play, promising a seamless future of cross-platform PDF support and synchronized content libraries on the largest virtual tabletop.
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Posted on July 6, 2022 by Flames
New from Onyx Path Publishing for the Scarred Lands campaign setting is Dead Man’s Rust.
Now available in eBook and Hardcover formats, this book provides a complete mega-campaign, with deadly new threats, interesting and lively locations, and many potential new allies and enemies.
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Posted on June 3, 2022 by Flames
When the Skullkickers take on a mission at the Academy of Serious Sorcery and Holistic Occult Learning, it’ll take every ounce of courage they possess to find their target while steering clear of warped wizardry, whimsical wands and wicked witchcraft wielded by weeping wimps or woeful waifs.
This book is both a celebration of sword & sorcery adventure and a cunning cash grab built around the staggering ever-increasing popularity of that damned nostalgic RPG we all know and love despite its endless flaws.
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Posted on April 27, 2022 by Flames
Inside Book of the Dead, players will find tools and skills to fight against the undead hordes. Or they can join the other side and turn their character into a ghost, ghoul, lich, mummy, skeleton, vampire, or zombie! They’ll also find new haunts, as well as information about the undead-plagued lands within the Lost Omens campaign setting, perfect for adding undead to their next adventure! A massive bestiary section full of undead creatures brings more threats for GMs and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This book also includes “March of the Dead,” a grim and dangerous adventure themed around an undead uprising!
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Posted on March 22, 2022 by Flames
Journeys Through the Radiant Citadel is a new collection of short adventures set in wondrous lands.
Following in the footsteps of anthologies like Candlekeep Mysteries and Tales from the Yawning Portal, Wizards of the Coast is excited to announce Journeys through the Radiant Citadel. This new D&D book provides adventures set in a variety of all-new locations Dungeon Masters can add to ongoing games, stream as one-shot sessions, or use as the basis for entire campaigns. Each adventure is connected to the Radiant Citadel, a mysterious city at the heart of the Ethereal Plane.
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Posted on March 21, 2022 by Flames
They Came from the Cyclops’s Cave! sees characters ranging from heroic swordsmen and cunning sorceresses to charming minstrels and agile scoundrels, embarking on quests designed to evoke the majesty of fantasy movies and television shows from the 1940s onward. Whether you’re looking to channel an epic like The Thief of Bagdad or grim fantasy such as The Sword and the Sorcerer, Cyclops’s Cave! has everything you need for swashbuckling, noble heroism, and monster slaying.
The Flames Rising crew is pleased to present an interview with Matthew Dawkins, the co-developer for They Came from the Cyclops’s Cave. In this interview, Matthew talks about inspirations for the game, as well as different styles of play, and more!
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Posted on March 11, 2022 by Flames
The They Came From… tabletop roleplaying games take your favorite movies, television shows, and pop culture touchstones and turn them into action-packed and wise-cracking opportunities to tell your own versions of these cinematic stories. Previous releases have explored B-movie atomic horror from the 1950s (They Came from Beneath the Sea!) and twisted tales of horror from the 1960s and ’70s (They Came from Beyond the Grave!). With this campaign, Onyx Path is ready to introduce TWO new entries enabling you to take on quest-filled fantasy adventure stories with They Came from the Cyclops’s Cave! and thrilling tales of world-saving espionage with They Came from [CLASSIFIED]!
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