Archive | Features

They Came From Beneath the Sea! Tabletop RPG Kickstarter launches from Onyx Path!

Posted on December 19, 2018 by

Rich Thomas, founder and creative director of Onyx Path Publishing announced the Kickstarter to fund They Came from Beneath the Sea!, a new B-movie themed tabletop RPG using the Storypath System.

“I’m truly excited to see They Came from Beneath the Sea! reaching an enthusiastic audience!” said developer Matthew Dawkins, “I’ve been running playtests of this game for over a year, refining and polishing it, and I truly believe it’s one of most fun role-playing experiences out there.”

They Came From Beneath the Sea! is a new tabletop roleplaying game encompassing the wonder, horror, thrills, and hilarity of 1950s science fiction. This game evokes the feel of playing in a B-movie from decades past, providing a dynamic, fun experience.

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Idle Champions of the Forgotten Realms Coming to PlayStation 4 and Xbox One

Posted on November 27, 2018 by

Codename Entertainment is proud to announce Idle Champions of the Forgotten Realms will be available for PlayStation®4 and Xbox One this December in North America. Idle Champions is the world’s first strategy management game set in the Forgotten Realms from Dungeons & Dragons and is already available in Early Access on Steam for PC and […]

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Guildmasters’ Guide to Ravnica and Krenko’s Way available now! Plus Ravnica unlocked at DMsGuild

Posted on November 21, 2018 by

Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.

A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.

These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.

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Sink Your Fangs Into Chicago By Night. Kickstarter Just Launched!

Posted on November 1, 2018 by

Rich Thomas, founder and Creative Director of Onyx Path Publishing, announced yesterday that the Kickstarter has launched for Chicago By Night, the company’s first supplement for the newly-launched Vampire: The Masquerade 5th Edition corebook.

Chicago By Night, which was announced during Gen Con: Indy 2018, expands, refreshes, and offers detailed information on one of Vampire: The Masquerade’s signature cities. The supplement will include everything players and Storytellers will need or want to tie this iconic location into their chronicle.

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TIMELESS: R.A. Salvatore returns with Drizzt Do’Urden

Posted on September 5, 2018 by

At long last, New York Times bestselling author R.A. Salvatore returns with one of fantasy’s most beloved and enduring icons, the dark elf Drizzt Do’Urden, in an all-new trilogy full of swordplay, danger, and imaginative thrills.

For any fan of Epic Fantasy or gaming, there are few characters that hold quite as much significance as Drizzt Do’Urden, the iconic dark elf warrior. New York Times bestselling author R.A. Salvatore created the legendary swordsman thirty years ago, spawning novels, video games, and tabletop gaming campaigns – and taking hold of the imaginations of countless fans in the process.

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Onyx Path Publishing and Eschaton Media Launches the Kickstarter to Fund Dystopia Rising: Evolution

Posted on August 22, 2018 by

Onyx Path Publishing and Eschaton Media Launches the Kickstarter to Fund Dystopia Rising: Evolution, a New Tabletop RPG

Rich Thomas, founder and creative director of Onyx Path Publishing, in conjunction with Eschaton Media announced the Kickstarter to fund Dystopia Rising: Evolution has launched today. Dystopia Rising: Evolution is based on Eschaton Media’s popular post-zombie apocalypse themed Dystopia Rising live-action scenarios.

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Play D&D in the Magic: The Gathering World of Ravnica This November & Delve into an Updated Eberron Now

Posted on July 23, 2018 by

Wizards of the Coast is psyched to announce the first collaboration on a major product between Dungeons & Dragons and Magic: The Gathering with Guildmasters’ Guide to Ravnica releasing everywhere on November 20. The book will contain everything fans need to play D&D in the world-spanning city of Ravnica, the fan-favorite Magic setting populated by ten rival guilds, each with its own ethos and agenda. Wizards is also announcing D&D fans can now return to a magic-heavy noir setting with Wayfinder’s Guide to Eberron, a new document written by Keith Baker available online now. The exploration of these settings is a testament to how fan excitement can shape where D&D travels to next.

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Neverwinter: Ravenloft is Now Available on PC

Posted on June 26, 2018 by

ENTER THE MISTS OF BAROVIA IN NEVERWINTER: RAVENLOFT NOW AVAILABLE ON PC

Venture Beyond the Forgotten Realms to a Land Defined by Dangerous Nights, Deadly Creatures and the Rule of Count Strahd von Zarovich

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Ravenloft is now available on PC and arrives later on Xbox One and PlayStation®4. In the 14th module for the free-to-play MMORPG set in the Forgotten Realms (and beyond), adventurers are called to Barovia, where they face Strahd’s cursed land and all of its horrors. This departure from the Sword Coast brings gameplay features unique to Ravenloft such as a meaningful day-to-night cycle, Tarokka Card collections and readings, an Endgame Dungeon in Castle Ravenloft and much more.

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Chaosium’s new edition of RuneQuest is available now!

Posted on June 9, 2018 by

Get Started in RuneQuest with beautiful full-color PDF!

RuneQuest: Roleplaying in Glorantha is an all-new edition of one of the world’s most influential and acclaimed fantasy roleplaying games. First appearing almost 40 years ago, RuneQuest is as dynamic and vital as ever. This all-new, deluxe edition introduces RuneQuest and its setting of Glorantha to new players everywhere.

Try out a skill-based percentile system that balances experience-based progression with deadly combat!

The core rules of RuneQuest are essential for players and gamemasters, as they contain all the rules for character creation, starting homelands, background history, professions, skills, starting Runes and magic, and the cults and gods whose influence will define your character’s activities. Further, the rules for character advancement are contained here, for the times between adventures.

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Stream of Many Eyes and Mordenkainen’s Tome of Foes

Posted on May 31, 2018 by

One of the most powerful wizards in the Dungeons & Dragons multiverse shares some of his hard-won knowledge with fans in a new book full of lore and monsters for D&D fifth edition. Mordenkainen’s Tome of Foes was released on May 29th. If you pick up a copy from your local game store, you can […]

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Onyx Path Publishing and DriveThruRPG Launch “Slarecian Vault” for Scarred Lands

Posted on May 3, 2018 by

Onyx Path Publishing is partnering with DriveThruRPG to allow independent content creators to publish material in the Slarecian Vault utilizing the OGL for both Pathfinder and Dungeons & Dragons Fifth Edition editions of existing and future Scarred Lands books produced by Onyx Path.

A world known to its inhabitants as Scarn, the Scarred Lands is a place of dynamic heroism, supreme villainy, and incalculable magic. Torn and twisted by battles between the titans and their children, the young gods —fought largely by monstrous titanspawn pitted against humans, elves, dwarves, and other “divine races” — Scarn is a world still wounded deeply by the Divine War that took place less than two centuries ago.

“Scarred Lands is a gem of a setting that’s flush with opportunities for great storytelling, adventuring, and good, old-fashioned monster hunting,” says Scarred Lands developer, Monica Valentinelli. “With this setting, there’s an unlimited potential for creators to explore Scarn by offering new classes, races, and more!”

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Dungeons & Dragons Announces The Stream of Many Eyes!

Posted on May 1, 2018 by

On June 1 – 3 2018, D&D will bring tons of Twitch streamers, actors, comedians and D&D luminaries to the Stream of Many Eyes, a three-day livestreamed extravaganza full of cosplay, crazy sets and amazing stories. During the Stream of Many Eyes – #SOMEDND – the D&D team will unveil the new adventure story coming this year and showcase extraordinary D&D live play entertainment, and it will all stream live on twitch.tv/dnd.

The Stream of Many Eyes starts at 4pm PT on Friday, June 1st, with a visual tour of the studio led by host Anna Prosser Robinson and a roundtable conversation with the D&D team on the new storyline and what makes it so exciting. Dungeons & Dragons will then present live D&D play sessions with Force Grey & Dice, Camera, Action.

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Vampire: The Eternal Struggle returns to print

Posted on April 24, 2018 by

Black Chantry Productions brings classic Vampire: The Masquerade-themed card game back to unlife

“We are really excited to do this, together with White Wolf Entertainment. Players all over the world have hungered for new cards for eight long years, and we are proud to serve. And of course, we aim to attract many new players too”, says Hugh Angseesing, CEO of Black Chantry Productions.

Vampire: The Eternal Struggle has been called the best multiplayer collectible card game ever published. It is loved for its blend of strategy and social interaction, set in the classic urban horror game setting World of Darkness, home of the role-playing game Vampire: The Masquerade.

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The Story of the World’s Most Iconic Monster! Dracula: Rise of the Beast

Posted on March 13, 2018 by

Vlad III Dracula. A warleader in a warlike time: brilliant, charismatic, pious. But what became of him? What drove him to become a creature of darkness—Bram Stoker’s cruel, ambitious “Un-Dead”—and what use did he make of this power, through the centuries?

More than a hundred years after the monster’s death, the descendants of the survivors piece together the story— dusty old manuscripts, court reports from the Holy Roman Empire at its height, stories of the Szgany Roma who once served the monster—trying to understand. Because the nightmare is far from over…

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Kung Fu Animals (Save the World) by Jason L Blair

Posted on February 15, 2018 by

KUNG FU ANIMALS (SAVE THE WORLD) is a setting for the hugely-popular and immensely-fun Savage Worlds roleplaying system. It’s a book that gives players the tools to create their own wild universes where semi-human characters become the world’s greatest heroes. We start with your character’s Origin–did they come to being by accident? Experiment? Are they an alien? A machine?–and then build from there. Each step, you get Edges, Hindrances, and Skills that help shape your unique character.

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Onyx Path and Eschaton Media Announces Dystopia Rising: Evolution

Posted on February 1, 2018 by

Rich Thomas, founder and creative director of Onyx Path Publishing, in conjunction with Eschaton Media announced a new partnership at Midwinter Gaming Convention. Onyx Path will develop a tabletop RPG called Dystopia Rising: Evolution based on Eschaton Media’s popular post-zombie apocalypse themed Dystopia Rising live-action scenarios.

“I’m really looking forward to working on Dystopia Rising: Evolution,” stated Eddy Webb, developer for the tabletop RPG. “The DR community has been very supportive so far, and I can’t wait to use this rich background to create a great post-apocalyptic tabletop experience.”

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Beckett’s Jyhad Diary exposes the secrets of the Masquerade

Posted on January 10, 2018 by

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.

Luckily for you, you’ve picked up a copy of my diary. With my help you may just take a step on the first rung of understanding. Information worth having is information you must earn through blood, and oh, how I’ve bled for what’s contained within these pages.

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GURPS Horror Now Available at DriveThruRPG.com

Posted on November 19, 2017 by

Did you know that Steve Jackson Games GURPS corebooks and supplements are now available on DriveThruRPG.com? The publisher has recently uploaded several new titles, and there’s one supplement in particular we were happy to see: GURPS Horror Fourth Edition. GURPS Horror Fourth Edition is the latest incarnation of one of the most popular GURPS supplements […]

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The Tipping Point of the Zombie Craze

Posted on October 22, 2017 by

The Tipping Point of the Zombie Craze

The zombie genre, like all trends, waxes and wanes as excellent titles by talented people are drowned out by the cascading wave of others merely attempting to capitalize on the trend. It isn’t exactly difficult to understand why the undead find themselves coming and going through our collective consciousness, the themes and moods lend themselves to horrors and fears that have become all but ingrained into our very being. From the panic of diseases to the mutually assured annihilation of the species, the premise plays on the primal fears of the human experience.

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Understanding the Undead

Posted on October 15, 2017 by

As we (that is, Michelle Lyons-McFarland, co-owner of Growling Door Games, and I) started to plan out our proposed sourcebooks for Chill 3rd Edition, I noticed that one thing the 2nd Edition had promised but never produced was a book called The Living Dead. We started thinking about how that might work with our vision of Chill, and we realized that, if you’ll pardon a bit of metaphor, grave dirt is fertile soil for horror.

In planning out the book, though, I realized a couple of very important things, and they both stemmed from the same thought: the undead are ghosts with bodies. Before I get to the two epiphanies I had about outlining and writing the book, let’s unpack that thought a little.

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