Interview with Toren Atkinson
Posted on November 22, 2004 by Flames
In this interview Toren tells us about his work as an artist on several RPGs and gives us the scoop on his band, Darkest of the Hillside Thickets.
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Posted on November 22, 2004 by Flames
In this interview Toren tells us about his work as an artist on several RPGs and gives us the scoop on his band, Darkest of the Hillside Thickets.
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Posted on October 31, 2004 by Flames
From artists and authors to RPG line developers, Flames Rising specializes in bringing you interviews with professionals from all aspects of the fiction, gaming industry and beyond. Our mission has been to interview both creative professionals that are top names within the entire entertainment industry, as well as and up-and-coming people to watch for as they embark on their horror-ific career. We invite you to read these interviews to learn more about these talented folk, and are happy to entertain suggestions for new people to interview.
Our Interviews are listed in chronological order, with the most recent Interviews at the top (click on the “Read more…” link just below this paragraph). For an alternative means of navigation, feel free to take advantage of the search box on the left or use the Tag Cloud to find what you’re hunting for.
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Posted on October 6, 2004 by Flames
Talon tells us about his work on Ravenloft and Scarred Lands for Sword & Sorcery Studios in this interview. We also talk shop about art and professionalism in the industry.
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Posted on September 24, 2004 by Flames
In this interview we discuss writing for various World of Darkness games, including Mummy: the Resurrection and Dark Ages: Vampire.
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Posted on July 20, 2004 by Flames
How did you get into gaming? I’ll restrict “gaming” to mean role-playing in my case, because other activities under that label have meant very little to me. I like board games and card games as well as anyone who’s not a gamer likes them, and I regard wargaming with a kind of bemused shock. In […]
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Posted on July 20, 2004 by Flames
How did you get into gaming? The Dungeons and Dragons Marvel Comics ads are what hooked me. I was intrigued, and ordered my first D&D books through the Sears catalog (this is about 1983 or so). I grew up in a small coal-mining town, so game stores weren’t something that existed (in fact, the nearest […]
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Posted on June 4, 2004 by Flames
How did you get into gaming? My brother dragged me into it, actually. He tried to get me to play a couple different games but it was Starchilde’s second edition of “Justifiers” that finally lured me in. That was in ’92, ’93. My first actual group was made up of some friends of mine. Occasionally […]
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Posted on June 4, 2004 by Flames
How did you get into gaming? I started gaming when I was about 10. I heard about it in, of all places, Sunday School. Some people were talking about it and I played with them a little. Eventually, I got some D&D books of my own and started my own group. Besides D&D, we played […]
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Posted on May 21, 2004 by Flames
Micah tells us the origins of the Obsidian: the Age of Judgement RPG and what some of his future plans are with the game. He also lets us know just what he is up to with the band Cruciform Injection.
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Posted on May 21, 2004 by Flames
Robert Baxter tells us about his work on the Seventh Seal RPG from Creative Illusions and gives us a few ideas about some upcoming work.
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Posted on May 18, 2004 by Flames
Rich talks to us about his work on Wraith: the Oblivion, Orpheus and other products from White Wolf Game Studio.
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Posted on May 6, 2004 by Flames
Stefan tells us about writing Orpheus fiction, Vampire comic books and Hunter short stories.
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Posted on May 6, 2004 by Flames
Kraig tells us about his work on Orpheus, Time of Judgement and other World of Darkness books. He also talks horror gaming and some of his upcoming fiction projects.
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Posted on May 3, 2004 by Flames
Matt tells us about his work in RPGs, video games, comics, fiction and other projects. We talk a little bit about Brave New World, Deadlands and freelance writing as well.
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Posted on May 3, 2004 by Flames
Bruce talks to about writing the last of the Mage: the Ascension novels, developing the Mind’s Eye Theatre line of LARP products and lots of other dark and dreary projects.
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Posted on April 28, 2004 by Flames
We talk to Sam about his work at White Wolf Game Studios in this interview and he tells us the ins-n-outs of good horror gaming.
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Posted on March 31, 2004 by Flames
Game designer and horror author Dav Harnish tells us about his work on the Post-Apocalyptic RPG Obsidian: the Age of Judgement in this interview.
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Posted on March 30, 2004 by Flames
Pat tells us about his work on the Seventh Seal RPG and the Cyberpunk CCG. He also talks shop about art and design.
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Posted on March 23, 2004 by Flames
Popular artist Fred Hooper tells us about his work on Shadowrun, Obsidian: the Age of Judgement and other games in this interview.
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Posted on March 22, 2004 by Flames
Heather Grove tells us a bit about her work on various World of Darkness RPGs from White Wolf Publishing and offers up a bit of advice for folks looking to get into the industry.
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