Posted on March 1, 2018 by Flames
Here at FlamesRising.com, we’re celebrating GM’s Day by getting a group together to play a little Dungeons and Dragons. Our GM is plotting and planning to throw a little (Okay, a lot…) of chaos our way. Ixnay on the iamatTay? Thankfully, we’ve figured out how to butter him up with snacks and a wishlist of […]
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Posted on February 26, 2018 by Flames
Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing the destruction of their homeland far across the Auroral Ocean, They arrived in Rûl, handily defeating the First People and their faerie allies who had called the continent home for centuries, and founded a new civilization in the ruins of the one that came before. The Edene claimed their empire would last a thousand years, but like so many fledgling empires since the dawn of time who believed the same, the Edene themselves were drowned in the ebbing and flowing tides of history, yet another civilization of grand ambition lost and mostly forgotten.
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Posted on February 23, 2018 by Flames
LAKE HOUSE DESTROYED. 38 DEAD. CAUSE UNKNOWN. Federal Agent Roland Banks has always done things by the book. It was the only way to avoid being dragged into the mire of corruption and quid pro quo that is government in Prohibition America. But when Agent Banks busts the wrong bootlegging operation in backwoods Virginia, his […]
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Posted on February 17, 2018 by Flames
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent’s Handbook of Delta Green: The Role-Playing Game. Each two-page sheet includes:
– Stats as recommended in the rulebook for each profession
– Professional skills
– A summary of bonus skill options for each profession
– A brief description of the profession’s core function
– All the necessary equipment for professions that require specialized gear, such as special forces and federal agents
– Just fill in your Agent’s name, the names of your Agent’s Bonds, and your Agent’s motivations, and you’re ready to play. But most importantly, every detail is editable so you can fully customize your Agent.
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Posted on December 21, 2017 by Flames
Changing Ways is an in-depth look at what it means to be a werewolf, both on a personal level and as part of a pack. It digs deep into what it feels like to have bones re-knit after breaking, the range of senses available across all forms, and the sudden heady rush of the Gifts and Rites bestowed by spirits. It also provides a look at what life is like for lupus and metis werewolves, characters who have had experiences alien to any person. It shows the many ways that werewolves organize in packs, and how those packs are designed as groups of warriors, rather than aligned to the behavior of wolves.
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Posted on November 22, 2017 by Flames
Legacy of Lies is a jumpstart for the Vampire The Masquerade 20th Anniversary Dark Ages Edition corebook. This standalone jumpstart is a taste to whet your vampiric appetite. It includes: • Basic rules for players and Storytellers • Introduction to the V20 Dark Ages setting • Introductory adventure • Characters for players and Storytellers Though […]
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Posted on November 14, 2017 by Flames
There will be dragons and there will be sirens and there will be all the armies of the otherworld sent to bring you back. But you will slay them and you will shun them and you will stand on the battlements of your fortress as they break against your walls of thorn and iron.
You will be free.
You know the stories. The hero leaves his village on a terrifying journey, or the waif finds her way through the cold, dark woods. In the end, they kill the giant or shove the witch in an oven.
But what happens next?
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Posted on October 7, 2017 by Monica Valentinelli
Back in December of 2016, I started an initiative to help artists focus on making art anticipating an awful four years of politics and distractions. Making art is part of who we are, what we do, and how many of us earn a living (or part thereof).
I am pleased to announce the release of Make Art Not War Challenge: Rules, Essays, and 31 Creative Prompts. This eBook is available in multiple file formats through DriveThruFiction.com in Nook (ePub), Kindle (Mobi), and PDF formats.
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Posted on September 23, 2017 by Flames
Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, uncovering their town’s secret truths. But what happens when you scratch the veneer of human malfeasance to reveal an eternal evil—the malign, cosmic indifference of HP Lovecraft’s Cthulhu Mythos?
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Posted on September 12, 2017 by Monica Valentinelli
For as long as Vampire: The Masquerade has existed, members of the Camarilla have influenced politicians the world over to exact their schemes. Now, you can play a vampire or ghoul caught between making decisions for yourself, your coterie, and your clan in the Parliament of Shadows. This unique, once-in-a-lifetime experience employs the setting of White Wolf Entertainment’s upcoming Vampire: The Masquerade Fifth Edition in a LARP set in the European Parliament. The rules employed will be a bespoke system heavily focused on social interaction and intrigue.
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Posted on April 20, 2017 by Flames
Decades of GMing Experience at Your Fingertips!
“Kobold Press builds on its excellent track record with another great release—new and provocative.”
—Mike Mearls
Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create fun, amazing, memorable campaigns that’ll be talked about for years.
In this book, master GMs and storytellers give you advice about solo campaigns, shy players, cell phones, and making rulings on the fly. Are you unprepared for the game you’re running half an hour from now? Did you accidentally kill all the PCs? Do you want to run a game for kids? Did the plot take a sudden turn and the PCs have gone into uncharted territory? We’ve got you covered.
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Posted on April 13, 2017 by Flames
Dark Eras: Beneath the Skin
There is a face beneath this mask, but it isn’t me. I’m no more that face than I am the muscles beneath it, or the bones beneath that.
—Alan Moore, V for Vendetta
Ahuitzotl sits on the throne at the height of the Aztec Empire, overseeing his sorcerer-priests’ sacrifices and the endless flower wars his jaguar and eagle warriors carry out in his name to keep the altars well-supplied with victims. The gears of the Aztec Empire turn smoothly and inexorably, but not everything is what it pretends to be. Skinchangers take the shapes of animals to run the wilds or bring down human prey, the Unchained cobble together identities from stolen lives, and stranger things still lurk in the deserts and jungles beyond the walls of Tenochtitlan.
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Posted on April 6, 2017 by Flames
I’ve never sailed the Amazon, I’ve never reached Brazil, But the Don and Magdalena, they can go there when they will! Unless I go to Rio, these wonders to behold Oh, I’d love to roll to Rio, some day before I’m old! — Rudyard Kipling, Just So Stories The Marvelous City Beneath the splendor of […]
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Posted on March 17, 2017 by Flames
Changeling the Lost First Edition, which was published in 2007 for the Chronicles of Darkness, is now available as a fantastic deal on Bundle of Holding. This offer will expire on Monday, April 3, 2017, so be sure to mark your calendar if you want to take advantage of the offer. “Taken from your home, […]
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Posted on February 16, 2017 by Flames
On the fringes of civilization, the world’s first detective is about to make an unholy discovery…
Ruled by the Fates. Manipulated by the Gods. Commanded by Caesar. In the year 65 A.D., one’s destiny was not his own. At the height of Nero’s reign, a veteran of Rome’s imperial war machine has been dispatched to the farthest reaches of the colonies to investigate unnatural happenings… In the remote outpost of Britannia, Antonius Axia – the First Detective – will become Rome’s only hope to reassert control over the empire’s most barbaric frontier…and keep the monsters that bridge the line between myth and mystery at bay…
From comics mastermind Peter Milligan (X-Statix, Shade the Changing Man) and incendiary artist Juan Jose Ryp (NINJAK, Clone) comes a psychological journey into terror, temptation, and bloodshed in Valiant’s latest magnum opus.
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Posted on February 13, 2017 by Flames
SHE KNOWS WHAT YOU’RE THINKING! Cassandra Anderson is a member of Psi Division, the psychic section of the justice Department. A precognitive telepath and empath, she can detect crimes before they are committed! This bumper volume contains over 400 pages of thrilling action, with stories written by Alan Grant (Batman), John Wagner (Judge Dredd) and […]
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Posted on February 1, 2017 by Flames
Battle Powerful Wizards from the Far Realm in Latest Major Expansion for Neverwinter
Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: The Cloaked Ascendancy is releasing for PC on February 21, following on Xbox One and PlayStation®4 later this year. The Spellplague continues to cast a shadow over Neverwinter, as four mages torn from the Cloak Tower by a spellstorm return to usurp the throne. With this latest expansion for the free-to-play MMORPG based on the Dungeons & Dragons franchise, adventurers can look forward to several all-new features including a new campaign, adventure zone, skirmish and more.
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Posted on January 14, 2017 by Flames
The zombie classic returns in an all new series from the same creative team that brought you the acclaimed Deadworld: War of the Dead. The lepers have been slaughtered, the people who escaped the breeder pits head for the safety of New Washington, and now the zombies are under the control of Donna, the half-human/half-zombie hybrid. With King Zombie dead, she leads the zombies. Or does she? Deadworld, the long running, award winning, comic series that depicts the zombie apocalypse from a totally different perspective.
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Posted on December 23, 2016 by Flames
Hal Greenberg and Jonathan M. Thompson are very pleased to announce a new project that highlights a romantic time in history with strong female leads.
In an age when it is not proper for a woman to be a soldier, three bright, savvy, and well-trained female warriors must hide who they are when they accept the burden of protecting and helping their queen (Anne). But once you meet these three musketeers, you’ll realize proper was never a concern.
Aimi met and fell in love with Jacques Marlette when the oils trader visited her birthplace of Japan. After they married, she learned of her husband’s friendship with France’s current ruler, King Louis XIII, which in turn brought her close to the queen. Extremely loyal to the crown, Aimi still has the queen’s ear even after Jacque left France on an important errand for the king, never to return.
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Posted on December 13, 2016 by Flames
“Of course it hurts. Everything hurts. If you’re alive, you hurt. Don’t think of yourself as bleeding out; think of yourself as more alive.”
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking health boxes.
Hurt people hurt people. Weíre talking ramifications of violence and how pain perpetuates pain down the line. Weíre talking about how even after wounds heal, scars always remind you.
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