Posted on March 9, 2009 by Flames
API Worldwide Canada is Third Eye Games second release, a supplement to the Apocalypse Prevention, Inc corebook. In this 82 page book (three pages of ads), the authors lay out the specifics of the Canadian branch, specific threats to its agents (both environmental and supernatural), and some of the tools and spells fitting to this setting. The book concludes with a duo of adventures for players eager to jump right into the game. The artwork in this supplement consisted of fifteen pieces of art, two of which were maps. The art within the book ranged a bit in style; nevertheless, I found that all the pieces fit the story behind this book.
Review by Todd Cash
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Posted on February 28, 2009 by First Oni
Third Eye Games is throwing our first writing contest for new and interesting races to add to the world of Apocalypse Prevention, Inc. This contest comes on the heels of our recently released sourcebook, API Worldwide: Canada, and in preparation for the upcoming Demon Codex: Lochs race sourcebook.
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Posted on February 17, 2009 by First Oni
Face the Dangers that Lie Beneath
Regardless of what you may think… Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant… because there is no other choice.
…And Stay Ready for Anything
API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention, Inc. It is a complete guide to playing in or running adventures set in the Canadian region. Details on the dreaded entity known as the Thing Under the Ice and the plans of the Circle of Ten’s Great Strategist, along with new races, magic, creatures, and equipment await within.
API Worldwide: Canada is available at the Flames Rising RPGNow Shop.
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Posted on February 3, 2009 by First Oni
We have an early preview of an upcoming Apocalypse Prevention, Inc. sourcebook from Third Eye Games.
API Worldwide: Canada Preview
Gabriel gritted his teeth and pulled the belt tight. Pain flared up in his shattered leg as the tough leather bit down, but soon settled back into a dull throb. He positioned his makeshift crutch under one shoulder to keep as much weight off the limb as possible, fixed the rubberized part against the snow and levered himself upright. The leg positively shrieked with agony as he rose, but the splint held. He’d have thought himself lucky to have found it if it hadn’t come from the twisted wreckage of his snowmobile.
Wearily, Gabriel produced a cigar. The heavy tar did nothing to dull the pain, but it gave him something to do while he thought. At least he was partially mobile again and he could turn his attentions to more pressing matters. The massive glistening bulk behind the vehicular remains shifted slightly, reminding Gabriel of the first order of business. The abominable snowman – it almost sounded jolly, for heaven’s sake! Strange how people forgot the true meanings of words over time. He’d smashed into its face at top speed and still did little more than stun the brute and write off his ride home. But he knew a better way.
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Posted on January 21, 2009 by First Oni
Face the Dangers that Lie Beneath
Regardless of what you may think… Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant… because there is no other choice.
…And Stay Ready for Anything
API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention, Inc. It is a complete guide to playing in or running adventures set in the Canadian region. Details on the dreaded entity known as the Thing Under the Ice and the plans of the Circle of Ten’s Great Strategist, along with new races, magic, creatures, and equipment await within.
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Posted on January 6, 2009 by Flames
I was excited to receive my review copy of this corebook. There are genres that I enjoy and there are genres that I love. Preventing Apocalypses falls into the latter category. In fact, I hoped it could provide the mechanics for a two-year old campaign I have been running.
The idea of agencies combating the supernatural, while not original, remains a wide open field. There are several facets of the genre that can be explored, be it comedy, splatterpunk, or Lovecraftian horror. The game’s subtitle–An Action, Horror RPG . . . with a twist of Humor–relates the focus of API. This is a lighter look at the supernatural, something along the lines of Hellboy.
Review by Todd Cash
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