Posted on July 23, 2014 by Flames
A full-length, 10-adventure campaign for BETTER ANGELS, the tabletop RPG of demon-possessed supervillainy.
Better Angels is a tabletop roleplaying game where you play a supervillain who got powers from being possessed by a demon — and you play the demon who’s possessing the supervillain of the player to your right.
As a supervillain, you use your superpowers to do … well, whatever you want. You’re a supervillain. As the other player’s demon, you tempt that supervillain with more power in exchange for greater and greater acts of evil. But beware! If you’re TOO evil, your demon can drag you kicking and screaming right to Hell. It’s sort of like the Legion of Doom crossed with the Lucifer-centric parts of Sandman. (And maybe The Exorcist if you’re not careful.)
Better Angels was published in 2013 after a great Kickstarter campaign. A standalone adventure is available, too, plus a ton of free online resources.
Now we have the first full-size campaign book for it: No Soul Left Behind.
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Posted on July 29, 2012 by Flames
After more than 10 years, GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946 now has a PDF edition with a paperback on the way. Editor and publisher, Shane Ivey, tells us what it was like running the Kickstarter and getting the game ready for these new versions.
Gamers have wanted GODLIKE in PDF from the very beginning, and gamers made it possible in the Kickstarter project that we held to raise money to get the ancient layout files converted to a modern format and to commission new cover art. We have sent the PDF to Kickstarter backers. Thank you, everyone who supported the project!
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Posted on July 19, 2012 by Flames
“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.” – Franklin D. Roosevelt, November 10, 1941
At the dawn of World War II, a handful of people called “Talents” manifested strange powers that set them apart from the rest of humanity. With these powers man took to the air without mechanical aid, explored the depths of the sea without life support, and touched the rim of space.
To others, Talents seemed godlike in their power. Only the Talents themselves, pushed to the front lines of every battle, knew the truth — that these newfound powers seemed pointless in the face of death.
That their power set them apart from family, friends and enemies.
That it made them more, and yet somehow less.
These fears, like the power that feeds them, are godlike in their scope.
“The world is richly super [yet] delightfully bleak and war-torn…. Look, up in the sky — and take cover.” —Kenneth Hite, Out of the Box
A GAME LIKE NO OTHER
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Posted on July 2, 2008 by Flames
Earlier this week we posted an initial Origins Report which featured a few teasers for interviews that guest blogger Michael Erb had lined up while he was at the convention. Also included in that first post is the list of Origins Award Winners for this year. Today Michael shows off a few of the photos he snapped while wandering the hall and highlights some of the publishers he made contact with throughout the weekend…
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