Posted on September 21, 2009 by Monica Valentinelli
From pretty girls in high heels to the well-toned ladies that kick butt, there is no shortage of female characters in horror, science fiction and dark fantasy. Girls of Gore is a column intended to highlight the feminine side of these genres. For each column, I’ll be picking a different female character to sit in the spotlight, regardless of whether or not she was created by a male or female. Some of these feminine characters I’m sure you’ll recognize right off the bat, some you might not.
While there are countless female characters to choose from, I’d like to kick this series off right by letting the world’s “first” female, Eve, take the spotlight. As the first female character in the Bible, many series have been inspired to offer their interpretation of the mother of all humanity.
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Posted on April 30, 2009 by Flames
These are the stakes, then, for the Ghosts of Albion roleplaying game. Players take the role of one of the secret Protectors or one of their cronies and goons. It is also possible to play a class traitor – a ghost or a vampire, for example, which has turned its coat and now seeks to hunt down to extinction other members of the supernatural, presumably for money or the baubles of power and influence. No one comes out of this very well. The premise for the action apparently comes from a BBC television production, which does not appear to have made it to Thailand and about which I knew nothing before receiving this game. Fans of the program will be more able to identify with the protagonist siblings Tamara and William and the various aids and assistants, including the revived Queen Boudicca (or Bodicea as she is for some reason spelt here) and the poet Byron (described, on p.70, thus: “… the archetypal Regency buck. Born with a club foot and weak constitution, Byron inherited his title at age ten.” Obviously some new use of the term ‘archetype’ is in use at Eden Studios. I will have something to say about the language later).
Review by John Walsh
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Posted on August 26, 2008 by Flames
Recently we’ve had Greg Stolze tell us about creating his new game A Dirty World and Jason Morningstar fills us in on the development of The Shab Al-Hiri Roach. The design project continues today with Tim Brannan telling us about the work he did on the Ghosts of Albion RPG for Eden Studios.
Set in London at the dawn of the Victorian age, players join in the fight to keep the ever-present forces of evil at bay. Whether fighting a demon prince or even a band of infant stealing faeries, the battle wages on. Characters can join the fight as normal humans, ghosts, mysterious faeries or even wield the magic of the Protectors themselves. All against a backdrop of Victorian England with a dark supernatural undercurrent.
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Posted on March 2, 2008 by Matt-M-McElroy
The folks over at Horror Literature Quarterly have just released a new issue with fiction from Christopher Golden and Lavie Tidhar. Issue 4/Winter 2008 Horror Literature Quarterly can be read in two different formats; on the website and via PDF. Horror Literature Quarterly will release the PDF version of each issue first and will place […]
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Posted on February 23, 2006 by Flames
Ghosts of Albion: Accursed is the first full length novel in the Ghosts of Albion series by Amber Benson and Christopher Golden. Ghosts of Albion had been a wildly successful animation series appearing on the BBC Cult website, with Benson and Golden writing and Benson directing. While the animations set up the story at large, one does not need to be familiar with them to enjoy this story. The authors take great care to make sure that new readers are clued into the backstory. What one might miss out on is the internal voices you give the characters from the tale; it is difficult to imagine anyone else as the voice of Horatio Nelson other than Anthony Daniels (C-3P0 of Star Wars).
Review by Timothy S. Brannan
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Posted on February 23, 2006 by Flames
THE MYTH HUNTERS is the first book of a new dark fantasy trilogy The Veil by award winning horror author Christopher Golden.
When referring to H.P. Lovecraft, Neil Gaiman has said that “Fantasy and Horror are linked…twin cities separated by a dark river.” He went on to describe Lovecraft as beginning as a dark alley way that grew into a major four-lane highway. To continue the metaphor, Christopher Golden’s THE MYTH HUNTERS is a dark path through the woods that both cities share. It is dark, twisting with half remembered tales and warnings from our childhood. There are creatures there, beautiful, fantastic and very deadly.
Review by Timothy S. Brannan
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