Posted on October 22, 2008 by Matt-M-McElroy
My own contribution (with a little help from Brad McDevitt) to the Halloween Horror series is available today. I decided to take the “ghost story” and give it a little bit of an edge. There is more to this tale if folks are interested. You’ll have to let me know…
What are ghosts afraid of?
Lost Girl
Created by Matt M McElroy
With art by Brad McDevitt
“This one here, the blue folder…” the boss had said while pointing to the files on his desk.
I remember picking it up from the stack and flipping through it while the boss rambled on about how things used to be in the city, something about respect and a hard days’ work, I honestly don’t remember at this point.
What else do you remember from that day?
Well, um, I think there were a couple of witness statements and some scans of old newspaper articles. Nothing conclusive. I do remember looking up when the boss turned away from the window to tell me something else.
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Posted on May 20, 2008 by Matt-M-McElroy
The Ghostories Enhancement Pack contains new material for use with the Ghostories Core eBook.
The Pack includes new roles (expressive artist, martial artist, and new age monk), new character and creature gimmicks, a new pursuit (meditation/mystics), new horror classifications (brownies, liches, lost souls, skin walkers, and trolls), a full-length adventure, and six sample characters.
Publisher: Precis Intermedia
Authors: Brett M. Bernstein, Peter C. Spahn and Matt McElroy
The Ghostories Enhancement Pack is available at RPGNow.com.
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Posted on March 27, 2008 by Flames
The Tower is a supernatural horror story that reworks the traditional haunted house fable. In true demonic fashion Simon Clark takes a fledgling band to a secluded house in Yorkshire and proceeds to terrorize them. This is the kind of book where you don’t think of the participants as characters but a group of victims shuffling along to their demise.
The protagonist is Fisher, the bass player, who at first is only concerned with Fabian, the disruptive presence in the band. Fabian has ambitious plans and it seems nothing will put him off pushing the group towards stardom. It’s decided that the band need a quiet place to rehearse some new songs and a month long house sitting job is secured. However, The Tower has plans of it’s own and Fisher’s concerns suddenly become more tangible than just keeping the band together.
Review by Paul Leahy
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Posted on March 13, 2008 by Matt-M-McElroy
The Road Guide is well written and it shows that some research went into each of the locations featured throughout each chapter. A typical entry will feature a photo of the location, brief driving directions, a bit of ghost lore (i.e. what sort of ghostly activity is rumored to haunt the place), some local history and lastly, details about the investigation into the haunting. Not every entry follows this exact format; some of them have section switched around a bit or include extra notes on the topic. Generally, however, the book is easy to read and the information is offered in a useful format.
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Posted on September 20, 2004 by Flames
Ghost Stories: Horror Mystery Adventures is a slim volume (36 pages) that aims to provide an entire horror gaming system for players and referee to use with the minimum of delay. The system is necessarily very light in terms of details and examples and there will be some who consider the lack of artwork as a problem. A straightforward trait and die roll system is provided to resolve tasks of various sorts. Players can play such character types as occultists, demon stalkers, clergymen, archaeologists and similar staples of popular ghost stories. Additional sections briefly cover sorcery, combat, skills and backgrounds.
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