Posted on October 24, 2013 by Flames
Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The searing influence of the flames can push mortals to pen the most beautiful of poems or perform the most impassioned dances, to sing the most mournful of all song, or the paint the most resonating images one’s eye has ever beheld. Likewise, fire can push a man to anger, to wrath and ruin, to destruction and death. No war has ever been fought that was not driven by the burning inside one man’s soul.
The Book of Fire is the third in a series of elemental sourcebooks for the Legend of the Five Rings Role-playing Game, books that explore the themes of the five elemental Rings. The Book of Fire explores the many aspects of samurai culture that center upon the tempestuous Fire Ring and its aspects. From the silent intensity of the poet to the blazing chaos of the field of battle, every aspect of the fearsome essence of Fire will be examined. In this book you will find:An extensive examination on the Emerald Empire’s emphasis on the art of kenjutsu, the way of the sword, and its many aspects, including how thousands of samurai across the land are trained in its intricacies each and every year.
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Posted on December 11, 2012 by Flames
Twenty-five years ago, Rokugan fought a terrible battle against an invading gaijin army known as the Destroyers. Although the noble samurai of the Emerald Empire were victorious, the conflict was devastating beyond all others, and the lands of the Great Clans were left in ruins by the fighting. To spare her people the threat of further war, war which would surely lead to the death of an Empire, the Divine Empress sued for peace with the forces of darkness, and then dispatched her vassals to claim the empty lands left behind in the wake of the Destroyers.
A generation later, the untimely death of a prominent magistrate in Rokugan suddenly elevates a group of simple samurai to a position of authority, but the magistrate’s unfinished business sends them to the Second City to see it to completion. There, influential samurai from the Empire have almost limitless potential, but the distractions from duty are numerous.
The Second City Boxed Set (PDF edition) is available now at the Flames Rising RPGNow Shop!
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Posted on August 9, 2012 by mazecontroller
Each of the previous editions of Legend of the Five Rings was connected to a specific time period. The first edition was set before the events of the CCG. The second edition bumped the timeline to the Time of the Void. The third edition came out current with the CCG story at the time. The fourth edition opted to be timeless to allow fans to use whatever time period they wanted. This left a lot of the game’s history out of the core book. This makes the fourth edition versatile, but left out a lot of the player created history and backstory. Imperial Histories was created to fill that void.
Imperial Histories is a guide to various points in the history of Rokugan. Many of the periods have been seen in other sourcebooks or editions. Some have been referred to in historical accounts. And a few are brand new to the book. Each of these is set ups as a campaign possibility with new rules, new schools and, in some cases, modifications to the existing rules for different eras of the Empire. This book is aimed at GMs looking for campaign ideas or fans wanting historical information in one place.
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Posted on July 12, 2012 by mazecontroller
One of Legend of the Five Rings greatest strengths is the detail that Rokugan has achieved over its fifteen year history. Gamers love a detailed world. Rokugan grew from a few characters and locations on cards to one of the most richly detailed worlds currently being published. Thousands of cards, RPG books and story fictions add Eastern flavor to this world that’s a mash-up of Western and Eastern fantasy. Emerald Empire is the Fourth Edition’s guide to the world of Rokugan. It is available in PDF and hardcover book.
The book follows the same art and layout style as the Legend of the Five Rings core book. Full color pages with artwork from the CCG used for illustration.
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Posted on June 12, 2012 by mazecontroller
Strongholds of the Empire had a long, strange journey to publication. It was originally intended as a book for Legend of the Five Rings Third Edition. Then it was going to be a free web supplement. Then it was going to be a transitional PDf between Third and Fourth Edition. The book finally realized its destiny as AEG’s pilot into print on demand. It is now available as a fully realized PDF as well as a physical book. Was it worth the wait?
The physical book is 193 pages. It costs more than the other supplements for Fourth Edition. It also looks different. The outside is a solid glossy finish rather than the matte finish with gloss art highlights of the other books in the line.
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Posted on May 14, 2012 by mazecontroller
Many of gaming’s long-lived members began as mash-ups of other media. Dungeons & Dragons grew out of a love of Lord of the Rings, The Grey Mouser and Conan. Shadowrun mixed Gibson’s cyberpunk with classic fantasy elements. World of Darkness grew out of Anne Rice and urban fantasy media. Legend of the Five Rings combined Asian fantasy elements like samurai, shugenja and oni with western mythology like Zeus that appeals to audiences that grew up on everything from Kurosawa films to Avatar: The Last Airbender. L5R, as it’s known by its fans, released a fourth edition of RPG rules to celebrate 15 years of blood, steel and honor.
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