Posted on June 17, 2011 by Nix
Tough Justice is not an easy game to sell. It is not for everyone and I would not recommend it for children as I would many other role-playing games. Tough Justice takes the players and game master to one of the bloodiest periods in British history, at least judicially speaking anyway. In years between the seventeenth and nineteenth centuries there were hundreds, some estimations go as high as 300, of offenses that could result in death for the accused. It is to this era that Tough Justice sets it sights and it barrels ahead full speed into a dark and horrendous time.
Tough Justice is a beer and pretzel/crisp game only by default. It’s game mechanics are actually quite easy, even if it’s content is anything but easy.
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Posted on June 7, 2011 by Nix
Ace of Hearts is another of the lighthearted, ‘beer and crisps’ games by James Desborough. I’ll admit, you do have a certain type of humor to enjoy his products. But, if you do have a slightly skewed sense of reality then this will be a worthy role-playing game to take a look at. This particular product is definitely for adults. It has and deals with mature themes.. besides.. what is a kid doing drinking beer and eating pretzels.. err.. crisps anyway while role-playing? They should have school in the morning and be in bed sleeping. If they don’t have something to do, then I am sure the parent can assign some chores to keep them occupied. Chores are good like that, they can keep the child busy and it builds character.. well.. character and resentment. Anyway, back to the review.
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Posted on April 22, 2009 by Flames
Faith in the Future is a story told in one issue.
The scenes are pretty well illustrated. Darkzel’s penciling is well done, and he is able to combine his characters with the world they live in.
When I read through the issue, my first thoughts were how the symbolism is very on the nose. Depictions of a ‘pest messiah” crucified on a cross combined with a hunched over capering exterminator leave little to the imagination. The framework of the story deals with absolute images and While the author’s narration helped explain what I had missed, the artwork captures a lot of raw emotion and even without text James Desborough and Darkzel told a very clear story.
Review by John Kennedy
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Posted on December 15, 2008 by Flames
Two reasons to celebrate the season with Postmortem Studios this year!
Today we have published our 100th Clipart Critter so, if you’re a budding – or existing – publisher and are looking for some excellent, cheap artwork to use in your products, or if you are a Game Master looking for something to visualize your scenes and your big baddies, or if you’re a player looking for a character image, now is a great time to bag yourself some excellent artwork by industry veteran Brad McDevitt (Traveller, Nightlife and many more).
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