Posted on October 6, 2011 by Flames
Our next entry in the Vampire Retrospective Project comes from Andrew Peregrine, developer of the Victoriana RPG by Cubicle 7 Entertainment. Andrew tells us about hist first experiences with Vampire, joining the Camarilla and the friends he has made along the way.
Masquerade and Me
Have I really spent 20 years playing vampire? Not only is that half my life, but twice as long as I’ve been with my partner. Is it wrong that Masquerade is one of my longest relationships? It isn’t even the first role-playing game I played. Like so many other gamers, Dungeons and Dragons claims that dubious honor, and Call of Cthulhu was my first horror game. So why do I feel like I owe Vampire anything special? In my case, it’s because I owe so many friendships to this game.
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Posted on October 4, 2011 by Flames
Our first entry in the Vampire Retrospective Project comes from Michael Holland, who is one of the Moderators on the White Wolf forums. Michael tells us about his first discovery of Vampire: the Masquerade.
It is not every day that a game like Vampire the Masquerade comes along and changes everything. For the most part, the list of revolutionary role playing games is a very short one. In 1974, Dungeons & Dragons served as the veritable genesis of the table top role playing game phenomena. In 1977, Traveller successfully brought the subgenre of the science fiction role playing game into its own space so to speak. The work of H.P. Lovecraft had always been a major influence on role playing games, but in 1981 Call of Cthulhu took us deeper into the realm of horror than we had ever gone before.
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Posted on October 3, 2011 by Flames
Flames Rising is celebrating the 20th anniversary of the Vampire: the Masquerade. We have reached out to the community of fans and asked them to tell us what Vampire means to them. We know that this game has brought friends and family together, changed lives, and created lasting memories in the minds of players and fans around the world. The Vampire Retrospective Project is not only a chance to hear some of those stories, it’s an opportunity to record them for future generations.
Since our original post about the project, we have received essays from several people ranging from people who’ve worked on Vampire: the Masquerade, played a character in the Camarilla, or who remember how this game has influenced popular culture.
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