Tag Archive | "wotc"

Sail the Seas in Dungeons & Dragons with the Ghosts of Saltmarsh Adventure

Posted on February 25, 2019 by

Dungeons & Dragons is excited to announce a new adventure book called Ghosts of Saltmarsh, which takes classic sea-faring adventures and updates and expands upon them for use with D&D fifth edition. The book details the port town of Saltmarsh and the surrounding lands players can explore using their own ship and the vehicle mechanics included in the 256-page book. Unravel sinister secrets of the sea with Ghosts of Saltmarsh releasing in game stores, digitally and everywhere on May 21, 2019. An alternate art cover with a distinctive design and soft-touch finish is available exclusively in game stores on May 21.

“The Saltmarsh series consistently ranks as one of the most popular classic D&D adventures,” said Mike Mearls, franchise creative director of D&D. “With its ties to ocean-based adventuring, it was an obvious step to augment it with additional sea-based adventures and a robust set of rules for managing a nautical campaign.”

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The Stranger Things Dungeon & Dragons Starter Set is up for pre-order!

Posted on February 15, 2019 by

“Experience the D&D adventure Stranger Things character Mike Wheeler has created for his friends,” reads the description “Pick your character — will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle the ferocious Demogorgon. Prepare for just about anything, because the game just got stranger.”

It includes 5 Stranger Things character sheets that are based on the characters from the series. It also includes two exclusive Demogorgon figures, one painted the other not (so you can terrorize your players with your own unique style). You can pre-order a copy of the set on Amazon with shipping slated for May 1st, 2019. Local game stores are also taking pre-orders.

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Guildmasters’ Guide to Ravnica and Krenko’s Way available now! Plus Ravnica unlocked at DMsGuild

Posted on November 21, 2018 by

Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.

A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.

These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.

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Dungeon Mayhem: A Fast-Paced D&D Card Game Coming This November!

Posted on September 6, 2018 by

Wizards of the Coast is ready to throw down with Dungeon Mayhem, an easy-to-learn card game pitting the wits and brawn of a party of adventurers against each other. 2 to 4 players choose one of four decks modeled after characters in Dungeons & Dragons (barbarian, paladin, rogue, or wizard) and sling spells, daggers and, well, MAYHEM at each other until there’s only one left to claim the treasure. Look for Dungeon Mayhem in stores everywhere starting on November 16!

“The colorful art style and fast pace makes Dungeon Mayhem perfect for introducing new fans to D&D,” said Nathan Stewart, director of D&D. “In the time it took me to dictate this quote to my underlings, I’ve already thrown two dagger cards at Shelly Mazzanoble and blocked incoming damage from both the paladin and wizard. That treasure is MINE!”

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TIMELESS: R.A. Salvatore returns with Drizzt Do’Urden

Posted on September 5, 2018 by

At long last, New York Times bestselling author R.A. Salvatore returns with one of fantasy’s most beloved and enduring icons, the dark elf Drizzt Do’Urden, in an all-new trilogy full of swordplay, danger, and imaginative thrills.

For any fan of Epic Fantasy or gaming, there are few characters that hold quite as much significance as Drizzt Do’Urden, the iconic dark elf warrior. New York Times bestselling author R.A. Salvatore created the legendary swordsman thirty years ago, spawning novels, video games, and tabletop gaming campaigns – and taking hold of the imaginations of countless fans in the process.

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Play D&D in the Magic: The Gathering World of Ravnica This November & Delve into an Updated Eberron Now

Posted on July 23, 2018 by

Wizards of the Coast is psyched to announce the first collaboration on a major product between Dungeons & Dragons and Magic: The Gathering with Guildmasters’ Guide to Ravnica releasing everywhere on November 20. The book will contain everything fans need to play D&D in the world-spanning city of Ravnica, the fan-favorite Magic setting populated by ten rival guilds, each with its own ethos and agenda. Wizards is also announcing D&D fans can now return to a magic-heavy noir setting with Wayfinder’s Guide to Eberron, a new document written by Keith Baker available online now. The exploration of these settings is a testament to how fan excitement can shape where D&D travels to next.

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Magic: The Gathering to Celebrate 25 Years at Gen Con

Posted on June 28, 2018 by

Magic: The Gathering will commemorate its 25th Birthday on August 2-5 in Indianapolis at Gen Con, North America’s largest and longest-running tabletop convention. Making an international splash at Gen Con in 1993, Magic: The Gathering has become a worldwide phenomenon with more than 100 booster releases, printings in eleven languages, and more than 20,000 unique cards. At Gen Con 2018, Magic will give back to the gaming community with a host of planned events, tournaments, and surprises.

“We are thrilled to see Magic’s exciting plans for 2018,” said David Hoppe, Gen Con President. “25 years ago, Magic’s debut at Gen Con changed the course of gaming history, and we’re eager to see not only what they have planned for this year, but for the next 25 years of Magic: The Gathering.”

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Neverwinter: Ravenloft is Now Available on PC

Posted on June 26, 2018 by

ENTER THE MISTS OF BAROVIA IN NEVERWINTER: RAVENLOFT NOW AVAILABLE ON PC

Venture Beyond the Forgotten Realms to a Land Defined by Dangerous Nights, Deadly Creatures and the Rule of Count Strahd von Zarovich

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Ravenloft is now available on PC and arrives later on Xbox One and PlayStation®4. In the 14th module for the free-to-play MMORPG set in the Forgotten Realms (and beyond), adventurers are called to Barovia, where they face Strahd’s cursed land and all of its horrors. This departure from the Sword Coast brings gameplay features unique to Ravenloft such as a meaningful day-to-night cycle, Tarokka Card collections and readings, an Endgame Dungeon in Castle Ravenloft and much more.

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Dungeons & Dragons Announces The Stream of Many Eyes!

Posted on May 1, 2018 by

On June 1 – 3 2018, D&D will bring tons of Twitch streamers, actors, comedians and D&D luminaries to the Stream of Many Eyes, a three-day livestreamed extravaganza full of cosplay, crazy sets and amazing stories. During the Stream of Many Eyes – #SOMEDND – the D&D team will unveil the new adventure story coming this year and showcase extraordinary D&D live play entertainment, and it will all stream live on twitch.tv/dnd.

The Stream of Many Eyes starts at 4pm PT on Friday, June 1st, with a visual tour of the studio led by host Anna Prosser Robinson and a roundtable conversation with the D&D team on the new storyline and what makes it so exciting. Dungeons & Dragons will then present live D&D play sessions with Force Grey & Dice, Camera, Action.

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Catalyst Game Labs Announces New Dungeons & Dragons Deckbuilding Game

Posted on April 25, 2017 by

Catalyst Game Labs—publisher of the seminal BattleTech and Shadowrun games—is exceptionally excited and honored to publish Dragonfire, a cooperative deckbuilder game based on the Dungeons & Dragons roleplaying game.

Dragonfire combines the vast lore of the D&D universe with the fast play of a deckbuilding game. Players choose from several classic fantasy races, from dwarf to elf, half-orc to human, and assume one of the quintessential roles of cleric, rogue, fighter, or wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast, then journey to other Forgotten Realms locales, such as Baldur’s Gate, Neverwinter, and Waterdeep, in future expansions. Along the way, they can level up their characters, find additional equipment, learn new feats, and much more

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Return To The City of Neverwinter In The Cloaked Ascendancy

Posted on February 1, 2017 by

Battle Powerful Wizards from the Far Realm in Latest Major Expansion for Neverwinter

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: The Cloaked Ascendancy is releasing for PC on February 21, following on Xbox One and PlayStation®4 later this year. The Spellplague continues to cast a shadow over Neverwinter, as four mages torn from the Cloak Tower by a spellstorm return to usurp the throne. With this latest expansion for the free-to-play MMORPG based on the Dungeons & Dragons franchise, adventurers can look forward to several all-new features including a new campaign, adventure zone, skirmish and more.

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In Volo’s Wake for D&D 5th Edition is Now Available!

Posted on January 31, 2017 by

In Volo's WakeVolo’s Guide to Monsters is a rich, story-based supplement for Dungeons & Dragons 5th Edition.

To celebrate the release of Volo’s Guide to Monsters, Wizards of the Coast commissioned an introductory developed by Shawn Merwin called “In Volo’s Wake” for the D&D Adventurer’s League.

This series of adventures, written by Rich Lescouflair, Shawn Merwin, and Monica Valentinelli, explores the town of Phandalin, missing townsfolk, and a whole lot more. The adventures kick off at Level One–perfect for starting players!

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Delve into D&D History with Tales from the Yawning Portal

Posted on January 5, 2017 by

There are many iconic adventures and stories in the 43-year history (!) of Dungeons & Dragons that current fans may not have ever experienced. If you just got into D&D in the past few years, you likely haven’t braved the Tomb of Horrors or climbed White Plume Mountain or fought Against the Giants. Even longtime fans haven’t been able to fully explore the Hidden Shrine of Tamoachan or the Sunless Citadel with stats and monsters updated for the fifth edition of Dungeons & Dragons.

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Dungeons & Dragons: Shadows of the Vampire

Posted on May 16, 2016 by

IDW returns to the popular world of Dungeons & Dragons!

MINSC AND BOO ARE BACK!

And things have never looked more dire, as mysterious forces draw the legendary ranger and his crew of adventurers to RAVENLOFT, the Realm of Terror… where they find themselves face to face with undead horrors in the land of eternal night!

Written by Jim Zub
Art by Nelson Daniel and Max Dunbar

Dungeons & Dragons: Shadows of the Vampire #1 is available now at DriveThruComics.com!

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Battle for the Undercity available now!

Posted on January 14, 2016 by

Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli, with rules and editing by Scott Holden.

Battle for the Undercity takes place underground in a section of a major city. The party will navigate sewers, worked tunnels, forgotten crypts, and freshly dug passageways to fend off adversaries in order to rescue hostages and return them safely to the surface unharmed. Can your party emerge victorious and save the day?

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Dungeon Masters Guild Opens as a Marketplace for D&D Creations

Posted on January 12, 2016 by

Dungeons & Dragons is all about creativity. For more than 40 years, the folks who spent the bulk of their time creating amazing adventures, those noble Dungeon Masters, did not have a convenient outlet to share them with the gamers who weren’t sitting at their table. You either had to raise money to publish a physical book or zine on your own, or convince a publisher you had the chops.

Now, the Dungeon Master’s Guild puts the power to share that creativity firmly in the hands of the DM.

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Sword Coast Adventurer’s Guide available now!

Posted on November 3, 2015 by

WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.

While the Sword Coast Adventurer’s Guide is a valuable resource for Dungeon Masters, it was crafted with players and their characters foremost in mind. There is a plethora of new character options to intrigue and inspire every member of the adventuring party.

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Archmage, the first book in a new series by R.A. Salvatore

Posted on September 15, 2015 by

The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power.

The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren’t done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for.

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Spice Up Your D&D Story With the Sword Coast Adventurer’s Guide This Fall

Posted on July 22, 2015 by

New class options, character backgrounds, and deity descriptions from the Forgotten Realms.

Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur’s Gate, Waterdeep, and Neverwinter! A collaboration between Green Ronin Publishing and the Dungeons & Dragons team at Wizards of the Coast, the Sword Coast Adventurer’s Guide provides D&D fans with a wealth of detail on the places, cultures, and deities of northwestern Faerûn.

The Sword Coast Adventurer’s Guide is also a great way to catch up on recent events in the Forgotten Realms, to get background on locations featured in the Rage of Demons storyline coming in September, and to learn the lore behind video games like Neverwinter and Sword Coast Legends.

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Avert the Cataclysmic Return of Tiamat

Posted on October 28, 2014 by

The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.

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